implement [MH3] Jolted Away

This commit is contained in:
Susucre 2024-06-01 14:51:30 +02:00
parent 8e3b8f0368
commit 6efdce1e4e
4 changed files with 71 additions and 9 deletions

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@ -0,0 +1,51 @@
package mage.cards.j;
import mage.abilities.costs.common.PayEnergyCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.common.TargetManaValue;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
import mage.abilities.keyword.CyclingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.StaticFilters;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
* @author Susucr
*/
public final class JoltedAwake extends CardImpl {
public JoltedAwake(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{W}");
// Choose up to one target artifact or creature card in your graveyard. You get {E}{E}. Then you may pay an amount of {E} equal to that card's mana value. If you do, return it from your graveyard to the battlefield.
this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 1, StaticFilters.FILTER_CARD_ARTIFACT_OR_CREATURE));
this.getSpellAbility().addEffect(new InfoEffect("Choose up to one target artifact or creature card in your graveyard."));
this.getSpellAbility().addEffect(new GetEnergyCountersControllerEffect(2));
this.getSpellAbility().addEffect(new DoIfCostPaid(
new ReturnFromGraveyardToBattlefieldTargetEffect()
.setText("return it from your graveyard to the battlefield"),
new PayEnergyCost(TargetManaValue.instance, "pay an amount of {E} equal to that card's mana value"),
"pay an amount of {E} equal to that card's mana value?",
true
).concatBy("Then"));
// Cycling {2}
this.addAbility(new CyclingAbility(new ManaCostsImpl<>("{2}")));
}
private JoltedAwake(final JoltedAwake card) {
super(card);
}
@Override
public JoltedAwake copy() {
return new JoltedAwake(this);
}
}

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@ -142,6 +142,7 @@ public final class ModernHorizons3 extends ExpansionSet {
cards.add(new SetCardInfo("It That Heralds the End", 9, Rarity.UNCOMMON, mage.cards.i.ItThatHeraldsTheEnd.class));
cards.add(new SetCardInfo("Izzet Generatorium", 191, Rarity.UNCOMMON, mage.cards.i.IzzetGeneratorium.class));
cards.add(new SetCardInfo("Jet Medallion", 292, Rarity.RARE, mage.cards.j.JetMedallion.class));
cards.add(new SetCardInfo("Jolted Awake", 33, Rarity.COMMON, mage.cards.j.JoltedAwake.class));
cards.add(new SetCardInfo("Junk Diver", 293, Rarity.UNCOMMON, mage.cards.j.JunkDiver.class));
cards.add(new SetCardInfo("K'rrik, Son of Yawgmoth", 274, Rarity.RARE, mage.cards.k.KrrikSonOfYawgmoth.class));
cards.add(new SetCardInfo("Kaalia of the Vast", 290, Rarity.MYTHIC, mage.cards.k.KaaliaOfTheVast.class));

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@ -4,6 +4,8 @@ package mage.abilities.costs.common;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.counters.CounterType;
import mage.game.Game;
import mage.players.Player;
@ -11,18 +13,20 @@ import mage.util.CardUtil;
import java.util.UUID;
import java.util.UUID;
/**
* @author emerald000
*/
public class PayEnergyCost extends CostImpl {
private final int amount;
private final DynamicValue amount;
public PayEnergyCost(int amount) {
this(StaticValue.get(amount), makeText(amount));
}
public PayEnergyCost(DynamicValue amount, String text) {
this.amount = amount;
this.text = makeText(amount);
this.text = text;
}
public PayEnergyCost(PayEnergyCost cost) {
@ -33,14 +37,16 @@ public class PayEnergyCost extends CostImpl {
@Override
public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
Player player = game.getPlayer(controllerId);
return player != null && player.getCountersCount(CounterType.ENERGY) >= amount;
int energyToPayAmount = amount.calculate(game, ability, null);
return player != null && player.getCountersCount(CounterType.ENERGY) >= energyToPayAmount;
}
@Override
public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
Player player = game.getPlayer(controllerId);
if (player != null && player.getCountersCount(CounterType.ENERGY) >= amount) {
player.loseCounters(CounterType.ENERGY.getName(), amount, source, game);
int energyToPayAmount = amount.calculate(game, ability, null);
if (player != null && player.getCountersCount(CounterType.ENERGY) >= energyToPayAmount) {
player.loseCounters(CounterType.ENERGY.getName(), energyToPayAmount, source, game);
paid = true;
}
return paid;

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@ -35,16 +35,20 @@ public class PayLifeCost extends CostImpl {
@Override
public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
Player player = game.getPlayer(controllerId);
if (player == null) {
return false;
}
//118.4. If a cost or effect allows a player to pay an amount of life greater than 0,
//the player may do so only if their life total is greater than or equal to the
//amount of the payment. If a player pays life, the payment is subtracted from their
//life total; in other words, the player loses that much life. (Players can always pay 0 life.)
int lifeToPayAmount = amount.calculate(game, ability, null);
// Paying 0 life is not considered paying any life.
if (lifeToPayAmount > 0 && !game.getPlayer(controllerId).canPayLifeCost(ability)) {
if (lifeToPayAmount > 0 && !player.canPayLifeCost(ability)) {
return false;
}
return game.getPlayer(controllerId).getLife() >= lifeToPayAmount || lifeToPayAmount == 0;
return player.getLife() >= lifeToPayAmount || lifeToPayAmount == 0;
}
@Override