Implemented "Until your next end step" duration (#8831)

* initial implementation of until next end step duration

* added test, reworked effect duration
This commit is contained in:
Evan Kranzler 2022-04-10 17:57:58 -04:00 committed by GitHub
parent 1807565ef0
commit 6e65db284c
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8 changed files with 160 additions and 90 deletions

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@ -0,0 +1,38 @@
package mage.watchers.common;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.util.CardUtil;
import mage.watchers.Watcher;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* @author TheElk801
*/
public class EndStepCountWatcher extends Watcher {
private final Map<UUID, Integer> playerMap = new HashMap<>();
public EndStepCountWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.END_TURN_STEP_PRE) {
playerMap.compute(game.getActivePlayerId(), CardUtil::setOrIncrementValue);
}
}
public static int getCount(UUID playerId, Game game) {
return game
.getState()
.getWatcher(EndStepCountWatcher.class)
.playerMap
.getOrDefault(playerId, 0);
}
}