diff --git a/Mage.Sets/src/mage/cards/s/SamuraiOfThePaleCurtain.java b/Mage.Sets/src/mage/cards/s/SamuraiOfThePaleCurtain.java index f9a3c72c9f1..06b0e682567 100644 --- a/Mage.Sets/src/mage/cards/s/SamuraiOfThePaleCurtain.java +++ b/Mage.Sets/src/mage/cards/s/SamuraiOfThePaleCurtain.java @@ -1,5 +1,3 @@ - - package mage.cards.s; import mage.MageInt; @@ -34,6 +32,7 @@ public final class SamuraiOfThePaleCurtain extends CardImpl { // Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) this.addAbility(new BushidoAbility(1)); + // If a permanent would be put into a graveyard, exile it instead. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SamuraiOfThePaleCurtainEffect())); } @@ -71,7 +70,7 @@ class SamuraiOfThePaleCurtainEffect extends ReplacementEffectImpl { Permanent permanent = ((ZoneChangeEvent) event).getTarget(); if (permanent != null) { Player player = game.getPlayer(permanent.getControllerId()); - if (player == null) { + if (player != null) { return player.moveCards(permanent, Zone.EXILED, source, game); } }