forked from External/mage
refactor: expose startingHandSize in GameImpl constructor. (#10629)
For now, it is 7 in every game mode.
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9 changed files with 20 additions and 13 deletions
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@ -17,7 +17,6 @@ import mage.game.turn.TurnMod;
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import mage.players.Player;
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import mage.util.CardUtil;
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import mage.watchers.common.CommanderInfoWatcher;
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import mage.watchers.common.CommanderPlaysCountWatcher;
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import java.util.HashSet;
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import java.util.Set;
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@ -33,7 +32,7 @@ public abstract class GameTinyLeadersImpl extends GameImpl {
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protected boolean startingPlayerSkipsDraw = true;
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public GameTinyLeadersImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife) {
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super(attackOption, range, mulligan, startLife, 50);
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super(attackOption, range, mulligan, startLife, 50, 7);
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}
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public GameTinyLeadersImpl(final GameTinyLeadersImpl game) {
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