refactor: expose startingHandSize in GameImpl constructor. (#10629)

For now, it is 7 in every game mode.
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Susucre 2023-07-16 16:36:26 +02:00 committed by GitHub
parent b607efba4f
commit 6b616dbf20
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9 changed files with 20 additions and 13 deletions

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@ -17,7 +17,6 @@ import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.util.CardUtil;
import mage.watchers.common.CommanderInfoWatcher;
import mage.watchers.common.CommanderPlaysCountWatcher;
import java.util.HashSet;
import java.util.Set;
@ -33,7 +32,7 @@ public abstract class GameTinyLeadersImpl extends GameImpl {
protected boolean startingPlayerSkipsDraw = true;
public GameTinyLeadersImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife) {
super(attackOption, range, mulligan, startLife, 50);
super(attackOption, range, mulligan, startLife, 50, 7);
}
public GameTinyLeadersImpl(final GameTinyLeadersImpl game) {