refactor: expose startingHandSize in GameImpl constructor. (#10629)

For now, it is 7 in every game mode.
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Susucre 2023-07-16 16:36:26 +02:00 committed by GitHub
parent b607efba4f
commit 6b616dbf20
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9 changed files with 20 additions and 13 deletions

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@ -32,7 +32,7 @@ public abstract class GameCommanderImpl extends GameImpl {
protected boolean startingPlayerSkipsDraw = true;
public GameCommanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startingLife, int minimumDeckSize) {
super(attackOption, range, mulligan, startingLife, minimumDeckSize);
super(attackOption, range, mulligan, startingLife, minimumDeckSize, 7);
}
public GameCommanderImpl(final GameCommanderImpl game) {