forked from External/mage
refactor: expose startingHandSize in GameImpl constructor. (#10629)
For now, it is 7 in every game mode.
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9 changed files with 20 additions and 13 deletions
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@ -12,7 +12,7 @@ import java.util.UUID;
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public abstract class GameCanadianHighlanderImpl extends GameImpl {
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public GameCanadianHighlanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife) {
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super(attackOption, range, mulligan, startLife, 100);
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super(attackOption, range, mulligan, startLife, 100, 7);
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}
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public GameCanadianHighlanderImpl(final GameCanadianHighlanderImpl game) {
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