diff --git a/Mage.Sets/src/mage/sets/commander2013/NayaSoulbeast.java b/Mage.Sets/src/mage/sets/commander2013/NayaSoulbeast.java index 30845efe6d4..85beb4e74a7 100644 --- a/Mage.Sets/src/mage/sets/commander2013/NayaSoulbeast.java +++ b/Mage.Sets/src/mage/sets/commander2013/NayaSoulbeast.java @@ -35,7 +35,6 @@ import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.ReplacementEffectImpl; import mage.abilities.effects.common.CastSourceTriggeredAbility; -import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.TrampleAbility; import mage.cards.Card; import mage.cards.CardImpl; @@ -112,7 +111,7 @@ class NayaSoulbeastCastEffect extends OneShotEffect { if (player.getLibrary().size() > 0) { Card card = player.getLibrary().getFromTop(game); cmc += card.getConvertedManaCost(); - player.revealCards(sourceObject.getName() + " " + player.getName() + ")", new CardsImpl(card), game); + player.revealCards(sourceObject.getName() + " (" + player.getName() + ")", new CardsImpl(card), game); } } } @@ -154,7 +153,7 @@ class NayaSoulbeastReplacementEffect extends ReplacementEffectImpl { public boolean replaceEvent(GameEvent event, Ability source, Game game) { Object object = this.getValue("NayaSoulbeastCounters"); Permanent permanent = game.getPermanentEntering(source.getSourceId()); - if (permanent!= null && object instanceof Integer) { + if (permanent != null && object instanceof Integer) { int amount = ((Integer) object); permanent.addCounters(CounterType.P1P1.createInstance(amount), game); } diff --git a/Mage.Sets/src/mage/sets/innistrad/TreeOfRedemption.java b/Mage.Sets/src/mage/sets/innistrad/TreeOfRedemption.java index 3596bca473b..86092ec14f6 100644 --- a/Mage.Sets/src/mage/sets/innistrad/TreeOfRedemption.java +++ b/Mage.Sets/src/mage/sets/innistrad/TreeOfRedemption.java @@ -62,7 +62,7 @@ public class TreeOfRedemption extends CardImpl { this.addAbility(DefenderAbility.getInstance()); - // {tap}: Exchange your life total with Tree of Redemption's toughness. + // {T}: Exchange your life total with Tree of Redemption's toughness. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new TreeOfRedemptionEffect(), new TapSourceCost())); } @@ -80,7 +80,7 @@ class TreeOfRedemptionEffect extends OneShotEffect { public TreeOfRedemptionEffect() { super(Outcome.GainLife); - staticText = "Exchange your life total with Tree of Redemption's toughness"; + staticText = "Exchange your life total with {this}'s toughness"; } public TreeOfRedemptionEffect(final TreeOfRedemptionEffect effect) { @@ -105,7 +105,7 @@ class TreeOfRedemptionEffect extends OneShotEffect { return false; } player.setLife(amount, game); - game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source); + game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.Custom, SubLayer.SetPT_7b), source); return true; } }