forked from External/mage
13 new cards
[BOK] Akki Blizzard Herder / Crack the Earth [CHK] Commune with Nature / Otherworldly Journey / Peer Through Depths / Rag Dealer / Reciprocate [CON] Faerie Mechanist / Giltspire Avenger [PLC] DuneriderOutlaw [ROE] Ancient Stirrings [SOK] Freed from the Real] [TSB] WhirlingDervish Some small fixes or refactoring Aura of Dominion / Hikari Twilight Guardian / Wicked Akuba / Claustrophobia / Crab Umbra / Descendant of Soramaro Framework changes PlayerDamagedByWatcher - replaced by the new PlayerDamagedBySourceWatcher PlayerDamagedBySource - new watcher which tracks what sources damged a player DealtDamageToAnOpponent - new condition LookLibraryControllerEffect - reworked to be usable with LookLibraryAndPickControllerEffect LookLibraryAndPickControllerEffect - new effect to handle draw and pick effects TapEnchantedEffect - new UntapEnchantedEffect - new ReturnFromExileEffect - added constructor rule text support SacrificeAllEffect - fixed missing rule text creation GameImpl - added the creation of the new PlayerDamagedBySource watcher for each player
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dfffdfcf8c
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28 changed files with 1734 additions and 161 deletions
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@ -52,35 +52,43 @@ import mage.target.TargetCard;
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*/
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public class LookLibraryControllerEffect extends OneShotEffect<LookLibraryControllerEffect> {
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private DynamicValue numberOfCards;
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private boolean mayShuffleAfter;
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protected DynamicValue numberOfCards;
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protected boolean mayShuffleAfter = false;
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protected boolean putOnTop = true; // if false on put back on bottom of library
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public LookLibraryControllerEffect() {
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this(1);
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}
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public LookLibraryControllerEffect(int numberOfCards) {
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this(numberOfCards, false);
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this(numberOfCards, false, true);
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}
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public LookLibraryControllerEffect(DynamicValue numberOfCards) {
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this(numberOfCards, false);
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}
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public LookLibraryControllerEffect(int numberOfCards, boolean mayShuffleAfter) {
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this(new StaticValue(numberOfCards), mayShuffleAfter);
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this(numberOfCards, false, true);
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}
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public LookLibraryControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter) {
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public LookLibraryControllerEffect(int numberOfCards, boolean mayShuffleAfter) {
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this(numberOfCards, mayShuffleAfter, true);
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}
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public LookLibraryControllerEffect(int numberOfCards, boolean mayShuffleAfter, boolean putOnTop) {
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this(new StaticValue(numberOfCards), mayShuffleAfter, putOnTop);
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}
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public LookLibraryControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, boolean putOnTop) {
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super(Outcome.Benefit);
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this.numberOfCards = numberOfCards;
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this.mayShuffleAfter = mayShuffleAfter;
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}
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this.putOnTop = putOnTop;
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}
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public LookLibraryControllerEffect(final LookLibraryControllerEffect effect) {
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super(effect);
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this.numberOfCards = effect.numberOfCards.clone();
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this.mayShuffleAfter = effect.mayShuffleAfter;
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this.putOnTop = effect.putOnTop;
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}
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@Override
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@ -92,6 +100,7 @@ public class LookLibraryControllerEffect extends OneShotEffect<LookLibraryContro
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@Override
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public boolean apply(Game game, Ability source) {
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String windowName ="Reveal";
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if (source instanceof SpellAbility) {
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Card sourceCard = game.getCard(source.getSourceId());
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if (sourceCard != null)
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@ -108,25 +117,58 @@ public class LookLibraryControllerEffect extends OneShotEffect<LookLibraryContro
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return false;
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}
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// take cards from library and look at them
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Cards cards = new CardsImpl(Zone.PICK);
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int count = Math.min(player.getLibrary().size(), this.numberOfCards.calculate(game, source));
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for (int i = 0; i < count; i++) {
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Card card = player.getLibrary().removeFromTop(game);
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if (card != null) {
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cards.add(card);
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this.cardLooked(card, game, source);
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game.setZone(card.getId(), Zone.PICK);
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}
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}
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player.lookAtCards(windowName, cards, game);
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TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on your library (last chosen will be on top)"));
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this.actionWithSelectedCards(cards, game, source, windowName);
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this.putCardsBack(source, player, cards, game);
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this.mayShuffle(player, game);
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return true;
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}
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/**
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*
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* @param card
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* @param game
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* @param source
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*/
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protected void cardLooked(Card card, Game game, Ability source) {
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return;
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}
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protected void actionWithSelectedCards(Cards cards, Game game, Ability source, String windowName) {
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return;
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}
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/**
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* Put the rest of the cards back to library
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*
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* @param source
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* @param player
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* @param cards
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* @param game
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*/
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protected void putCardsBack(Ability source, Player player, Cards cards, Game game) {
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TargetCard target = new TargetCard(Zone.PICK, new FilterCard(this.getPutBackText()));
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target.setRequired(true);
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while (cards.size() > 1) {
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player.choose(Outcome.Neutral, cards, target, game);
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Card card = cards.get(target.getFirstTarget(), game);
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if (card != null) {
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cards.remove(card);
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card.moveToZone(Zone.LIBRARY, source.getId(), game, true);
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card.moveToZone(Zone.LIBRARY, source.getId(), game, putOnTop);
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}
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target.clearChosen();
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}
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@ -134,19 +176,41 @@ public class LookLibraryControllerEffect extends OneShotEffect<LookLibraryContro
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Card card = cards.get(cards.iterator().next(), game);
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card.moveToZone(Zone.LIBRARY, source.getId(), game, true);
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}
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}
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/**
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* Check to shuffle library if allowed
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* @param player
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* @param game
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*/
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protected void mayShuffle(Player player, Game game) {
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if (this.mayShuffleAfter) {
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if (player.chooseUse(Constants.Outcome.Benefit, "Shuffle you library?", game)) {
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player.shuffleLibrary(game);
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}
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}
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return true;
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}
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protected String getPutBackText() {
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StringBuilder sb = new StringBuilder("card to put ");
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if (putOnTop)
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sb.append("on your library (last chosen will be on top)");
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else
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sb.append("on bottom of your library (last chosen will be on bottom)");
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return sb.toString();
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}
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@Override
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public String getText(Mode mode) {
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int number = numberOfCards.calculate(null, null);
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return setText(mode, "");
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}
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public String setText(Mode mode, String middleText) {
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int numberLook = numberOfCards.calculate(null, null);
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// int numberPick = numberToPick.calculate(null, null) ;
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StringBuilder sb = new StringBuilder("Look at the top ");
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switch(number) {
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switch(numberLook) {
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case 0:
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sb.append(" X ");
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break;
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@ -166,20 +230,29 @@ public class LookLibraryControllerEffect extends OneShotEffect<LookLibraryContro
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sb.append("five");
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break;
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default:
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sb.append(number);
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sb.append(numberLook);
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break;
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}
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if (number != 1)
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if (numberLook != 1)
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sb.append(" cards ");
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sb.append("of your Library");
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if (number == 0)
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if (numberLook == 0)
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sb.append(", where {X} is the number of cards ").append(numberOfCards.getMessage());
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if (number > 1)
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sb.append(", then put them back in any order");
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if (!middleText.isEmpty()) {
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sb.append(middleText);
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}
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else {
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if (numberLook > 1)
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sb.append(", then put them back in any order");
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}
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if (this.mayShuffleAfter)
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sb.append(". You may shuffle your library");
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return sb.toString();
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}
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}
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