Introduce Duration.UntilYourNextUpkeepStep (#10600)

* add new Duration

* refactor cards with new Duration.

* fix both Durations and add unit tests.

* fix text
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Susucre 2023-07-13 01:40:27 +02:00 committed by GitHub
parent 14235b6320
commit 6a9340f1aa
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14 changed files with 291 additions and 180 deletions

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@ -69,6 +69,8 @@ public interface ContinuousEffect extends Effect {
boolean isYourNextEndStep(Game game);
boolean isYourNextUpkeepStep(Game game);
@Override
void newId();