forked from External/mage
Add tests for Camellia, refactor SacrificedPermanentBatchEvent. (#12769)
Added SacrificedPermanentEvent, to be used in SacrificedPermanentBatchEvent to prevent adding incorrect GameEvents.
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5 changed files with 113 additions and 9 deletions
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@ -930,21 +930,21 @@ public class GameState implements Serializable, Copyable<GameState> {
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}
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}
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public void addSimultaneousSacrificedPermanentToBatch(GameEvent sacrificedEvent, Game game) {
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public void addSimultaneousSacrificedPermanentToBatch(SacrificedPermanentEvent sacrificedPermanentEvent, Game game) {
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// Combine multiple sacrificed permanent events in the single event (batch)
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// existing batch
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boolean isBatchUsed = false;
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for (GameEvent event : simultaneousEvents) {
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if (event instanceof SacrificedPermanentBatchEvent) {
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((SacrificedPermanentBatchEvent) event).addEvent(sacrificedEvent);
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((SacrificedPermanentBatchEvent) event).addEvent(sacrificedPermanentEvent);
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isBatchUsed = true;
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}
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}
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// new batch
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if (!isBatchUsed) {
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addSimultaneousEvent(new SacrificedPermanentBatchEvent(sacrificedEvent), game);
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addSimultaneousEvent(new SacrificedPermanentBatchEvent(sacrificedPermanentEvent), game);
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}
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}
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@ -1,8 +1,8 @@
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package mage.game.events;
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public class SacrificedPermanentBatchEvent extends BatchEvent<GameEvent> {
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public class SacrificedPermanentBatchEvent extends BatchEvent<SacrificedPermanentEvent> {
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public SacrificedPermanentBatchEvent(GameEvent sacrificedEvent) {
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super(EventType.SACRIFICED_PERMANENT_BATCH, false, false, false, sacrificedEvent);
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public SacrificedPermanentBatchEvent(SacrificedPermanentEvent sacrificedPermanentEvent) {
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super(EventType.SACRIFICED_PERMANENT_BATCH, false, false, false, sacrificedPermanentEvent);
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}
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}
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@ -0,0 +1,14 @@
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package mage.game.events;
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import mage.abilities.Ability;
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import java.util.UUID;
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/**
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* @author Grath
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*/
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public class SacrificedPermanentEvent extends GameEvent {
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public SacrificedPermanentEvent(UUID targetId, Ability source, UUID playerId) {
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super(EventType.SACRIFICED_PERMANENT, targetId, source, playerId);
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}
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}
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@ -1421,9 +1421,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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if (player != null) {
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game.informPlayers(player.getLogName() + " sacrificed " + this.getLogName() + CardUtil.getSourceLogName(game, source));
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}
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GameEvent sacrificedEvent = GameEvent.getEvent(GameEvent.EventType.SACRIFICED_PERMANENT, objectId, source, controllerId);
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game.fireEvent(sacrificedEvent);
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game.getState().addSimultaneousSacrificedPermanentToBatch(sacrificedEvent, game);
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SacrificedPermanentEvent sacrificedPermanentEvent = new SacrificedPermanentEvent(objectId, source, controllerId);
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game.fireEvent(sacrificedPermanentEvent);
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game.getState().addSimultaneousSacrificedPermanentToBatch(sacrificedPermanentEvent, game);
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return true;
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}
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return false;
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