forked from External/mage
* Fixed cards with skip untap optional ability that cause game freezes (#5606)
This commit is contained in:
parent
4a14940414
commit
6846db75f4
169 changed files with 754 additions and 1172 deletions
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package mage.abilities.keyword;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
|
|
@ -11,7 +10,6 @@ import mage.game.Game;
|
|||
import mage.game.permanent.Permanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class LandwalkAbility extends EvasionAbility {
|
||||
|
|
@ -60,7 +58,7 @@ class LandwalkEffect extends RestrictionEffect {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
|
||||
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game, boolean canUseChooseDialogs) {
|
||||
if (game.getBattlefield().contains(filter, blocker.getControllerId(), 1, game)
|
||||
&& null == game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_LANDWALK, source, blocker.getControllerId(), game)) {
|
||||
switch (filter.getMessage()) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue