forked from External/mage
* Fixed a bug of spell copy that caused that added spliced spells were not copied.
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25 changed files with 198 additions and 199 deletions
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@ -247,9 +247,7 @@ class ReplicateCopyEffect extends OneShotEffect {
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}
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// create the copies
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for (int i = 0; i < replicateCount; i++) {
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Spell copy = spell.copySpell();
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copy.setControllerId(source.getControllerId());
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copy.setCopiedSpell(true);
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Spell copy = spell.copySpell(source.getControllerId());
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game.getStack().push(copy);
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copy.chooseNewTargets(game, source.getControllerId());
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if (!game.isSimulation()) {
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