forked from External/mage
Add 2 unstable cards.
This commit is contained in:
parent
18b77741df
commit
667b2affdf
4 changed files with 281 additions and 2 deletions
|
|
@ -2346,13 +2346,16 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
public int rollDice(Game game, ArrayList<UUID> appliedEffects, int numSides) {
|
||||
int result = RandomUtil.nextInt(numSides) + 1;
|
||||
if (!game.isSimulation()) {
|
||||
game.informPlayers("[Roll a dice] " + getLogName() + " rolled a " + result + " on a " + numSides + " sided dice");
|
||||
game.informPlayers("[Roll a die] " + getLogName() + " rolled a " + result + " on a " + numSides + " sided dice");
|
||||
}
|
||||
GameEvent event = new GameEvent(GameEvent.EventType.ROLL_DICE, playerId, null, playerId, result, true);
|
||||
event.setAppliedEffects(appliedEffects);
|
||||
event.setAmount(result);
|
||||
event.setData(numSides + "");
|
||||
if (!game.replaceEvent(event)) {
|
||||
game.fireEvent(new GameEvent(GameEvent.EventType.DICE_ROLLED, playerId, null, playerId, event.getAmount(), event.getFlag()));
|
||||
GameEvent ge = new GameEvent(GameEvent.EventType.DICE_ROLLED, playerId, null, playerId, event.getAmount(), event.getFlag());
|
||||
ge.setData(numSides + "");
|
||||
game.fireEvent(ge);
|
||||
}
|
||||
return event.getAmount();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue