Modal Double Faces cards fixes:

* Fixed that mdf card can duplicate triggers (example: Skyclave Cleric, see #7187);
 * Fixed that mdf card can raise triggers from another side (example: Kazandu Mammoth, see #7180);
This commit is contained in:
Oleg Agafonov 2020-11-18 02:04:32 +04:00
parent 6dcf7a2e53
commit 656653f38b
5 changed files with 132 additions and 31 deletions

View file

@ -117,25 +117,57 @@ public final class ZonesHandler {
Card targetCard = getTargetCard(game, event.getTargetId());
Cards cardsToMove = null; // moving real cards
Cards cardsToUpdate = null; // updating all card's parts
Map<Zone, Cards> cardsToUpdate = new LinkedHashMap<>(); // updating all card's parts (must be ordered LinkedHashMap)
cardsToUpdate.put(toZone, new CardsImpl());
cardsToUpdate.put(Zone.OUTSIDE, new CardsImpl());
// if we're moving a token it shouldn't be put into any zone as an object.
if (!(targetCard instanceof Permanent) && targetCard != null) {
if (targetCard instanceof MeldCard) {
// meld/group cards must be independent (use can choose order)
cardsToMove = ((MeldCard) targetCard).getHalves();
cardsToUpdate = cardsToMove;
cardsToUpdate.get(toZone).addAll(cardsToMove);
} else if (targetCard instanceof ModalDoubleFacesCard
|| targetCard instanceof ModalDoubleFacesCardHalf) {
// mdf cards must be moved as single object, but each half must be updated separetly
// mdf cards must be moved as single object, but each half must be updated separately
ModalDoubleFacesCard mdfCard = (ModalDoubleFacesCard) targetCard.getMainCard();
cardsToMove = new CardsImpl(mdfCard);
cardsToUpdate = new CardsImpl(mdfCard);
cardsToUpdate.add(mdfCard.getLeftHalfCard());
cardsToUpdate.add(mdfCard.getRightHalfCard());
cardsToUpdate.get(toZone).add(mdfCard);
// example: cast left side
// result:
// * main to battlefield
// * left to battlefield
// * right to outside (it helps to ignore all triggers and other effects from that card)
switch (toZone) {
case STACK:
case BATTLEFIELD:
if (targetCard.getId().equals(mdfCard.getLeftHalfCard().getId())) {
// play left
cardsToUpdate.get(toZone).add(mdfCard.getLeftHalfCard());
cardsToUpdate.get(Zone.OUTSIDE).add(mdfCard.getRightHalfCard());
} else if (targetCard.getId().equals(mdfCard.getRightHalfCard().getId())) {
// play right
cardsToUpdate.get(toZone).add(mdfCard.getRightHalfCard());
cardsToUpdate.get(Zone.OUTSIDE).add(mdfCard.getLeftHalfCard());
} else {
// cast mdf (only on stack)
if (!toZone.equals(Zone.STACK)) {
throw new IllegalStateException("Wrong mdf card move to " + toZone + " in placeInDestinationZone");
}
cardsToUpdate.get(toZone).add(mdfCard.getLeftHalfCard());
cardsToUpdate.get(toZone).add(mdfCard.getRightHalfCard());
}
break;
default:
// move all parts
cardsToUpdate.get(toZone).add(mdfCard.getLeftHalfCard());
cardsToUpdate.get(toZone).add(mdfCard.getRightHalfCard());
break;
}
} else {
cardsToMove = new CardsImpl(targetCard);
cardsToUpdate = cardsToMove;
cardsToUpdate.get(toZone).addAll(cardsToMove);
}
Player owner = game.getPlayer(targetCard.getOwnerId());
switch (toZone) {
case HAND:
@ -208,13 +240,13 @@ public final class ZonesHandler {
game.setZone(event.getTargetId(), event.getToZone());
// update zone in other parts (meld cards, mdf half cards)
if (cardsToUpdate != null) {
for (Card card : cardsToUpdate.getCards(game)) {
cardsToUpdate.entrySet().forEach(entry -> {
for (Card card : entry.getValue().getCards(game)) {
if (!card.getId().equals(event.getTargetId())) {
game.setZone(card.getId(), event.getToZone());
game.setZone(card.getId(), entry.getKey());
}
}
}
});
// reset meld status
if (targetCard instanceof MeldCard) {