forked from External/mage
[J25] Implement Woodland Liege
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2 changed files with 44 additions and 0 deletions
43
Mage.Sets/src/mage/cards/w/WoodlandLiege.java
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43
Mage.Sets/src/mage/cards/w/WoodlandLiege.java
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package mage.cards.w;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class WoodlandLiege extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledPermanent(SubType.BEAST);
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public WoodlandLiege(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
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this.subtype.add(SubType.ELF);
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this.subtype.add(SubType.DRUID);
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this.subtype.add(SubType.NOBLE);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever a Beast you control enters, draw a card.
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this.addAbility(new EntersBattlefieldAllTriggeredAbility(new DrawCardSourceControllerEffect(1), filter));
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}
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private WoodlandLiege(final WoodlandLiege card) {
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super(card);
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}
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@Override
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public WoodlandLiege copy() {
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return new WoodlandLiege(this);
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}
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}
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@ -38,5 +38,6 @@ public final class FoundationsJumpstart extends ExpansionSet {
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cards.add(new SetCardInfo("Starlight Snare", 9, Rarity.COMMON, mage.cards.s.StarlightSnare.class));
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cards.add(new SetCardInfo("Starnheim Memento", 29, Rarity.UNCOMMON, mage.cards.s.StarnheimMemento.class));
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cards.add(new SetCardInfo("Vilis, Broker of Blood", 70, Rarity.RARE, mage.cards.v.VilisBrokerOfBlood.class));
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cards.add(new SetCardInfo("Woodland Liege", 27, Rarity.COMMON, mage.cards.w.WoodlandLiege.class));
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}
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}
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