Some fixes to player handling.

This commit is contained in:
LevelX2 2015-06-14 02:42:56 +02:00
parent 526a93df7e
commit 6420666668
4 changed files with 14 additions and 14 deletions

View file

@ -602,8 +602,8 @@ public class GameController implements GameCallback {
if (grantingPlayer.isHuman()) {
GameSessionPlayer gameSession = gameSessions.get(userIdGranter);
if (gameSession != null) {
UUID requestingPlayer = getPlayerId(userIdRequester);
if (requestingPlayer == null || !requestingPlayer.equals(grantingPlayer.getId())) { // don't allow request for your own cards
UUID requestingPlayerId = getPlayerId(userIdRequester);
if (requestingPlayerId == null || !requestingPlayerId.equals(grantingPlayer.getId())) { // don't allow request for your own cards
if (grantingPlayer.isRequestToShowHandCardsAllowed()) {
gameSession.requestPermissionToSeeHandCards(userIdRequester);
} else {