forked from External/mage
move zoneChangeCounter to GameState - Card is now immutable
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parent
45aa5f675c
commit
6405c8d2f0
101 changed files with 899 additions and 257 deletions
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@ -34,7 +34,7 @@ public class FirstTargetPointer implements TargetPointer {
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for (UUID target : source.getTargets().get(0).getTargets()) {
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Card card = game.getCard(target);
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if (card != null) {
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this.zoneChangeCounter.put(target, card.getZoneChangeCounter());
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this.zoneChangeCounter.put(target, card.getZoneChangeCounter(game));
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}
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}
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}
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@ -47,11 +47,10 @@ public class FirstTargetPointer implements TargetPointer {
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for (UUID targetId : source.getTargets().get(0).getTargets()) {
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Card card = game.getCard(targetId);
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if (card != null && zoneChangeCounter.containsKey(targetId)
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&& card.getZoneChangeCounter() != zoneChangeCounter.get(targetId)) {
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// because if dies trigger has to trigger as permanent has already moved zone, we have to check if target was on the battlefield immed. before
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&& card.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
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// but no longer if new permanent is already on the battlefield
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Permanent permanent = game.getPermanentOrLKIBattlefield(targetId);
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if (permanent == null || permanent.getZoneChangeCounter() != zoneChangeCounter.get(targetId)) {
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if (permanent == null || permanent.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
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continue;
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}
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}
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@ -67,11 +66,11 @@ public class FirstTargetPointer implements TargetPointer {
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if (zoneChangeCounter.containsKey(targetId)) {
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Card card = game.getCard(targetId);
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if (card != null && zoneChangeCounter.containsKey(targetId)
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&& card.getZoneChangeCounter() != zoneChangeCounter.get(targetId)) {
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&& card.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
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// because if dies trigger has to trigger as permanent has already moved zone, we have to check if target was on the battlefield immed. before
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// but no longer if new permanent is already on the battlefield
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Permanent permanent = game.getPermanentOrLKIBattlefield(targetId);
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if (permanent == null || permanent.getZoneChangeCounter() != zoneChangeCounter.get(targetId)) {
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if (permanent == null || permanent.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
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return null;
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}
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}
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