From 623264d9c0fd72d6aa53893e129e4c171f4e80fe Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 6 May 2013 15:18:06 +0200 Subject: [PATCH] [DGM] Beck - Call, Breaking - Entering --- .../src/mage/sets/dragonsmaze/BeckCall.java | 123 ++++++++++++++++ .../sets/dragonsmaze/BreakingEntering.java | 135 ++++++++++++++++++ 2 files changed, 258 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/dragonsmaze/BeckCall.java create mode 100644 Mage.Sets/src/mage/sets/dragonsmaze/BreakingEntering.java diff --git a/Mage.Sets/src/mage/sets/dragonsmaze/BeckCall.java b/Mage.Sets/src/mage/sets/dragonsmaze/BeckCall.java new file mode 100644 index 00000000000..9ed55f95cc8 --- /dev/null +++ b/Mage.Sets/src/mage/sets/dragonsmaze/BeckCall.java @@ -0,0 +1,123 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ + +package mage.sets.dragonsmaze; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.abilities.DelayedTriggeredAbility; +import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.DrawCardControllerEffect; +import mage.abilities.keyword.FuseAbility; +import mage.cards.SplitCard; +import mage.filter.common.FilterCreaturePermanent; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; + +/** + * + * @author LevelX2 + */ + + +public class BeckCall extends SplitCard { + + public BeckCall(UUID ownerId) { + super(ownerId, 123, "Beck", "Call", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{G}{U}", "{4}{W}{U}"); + this.expansionSetCode = "DGM"; + + this.color.setWhite(true); + this.color.setBlue(true); + this.color.setGreen(true); + + // Beck + // Whenever a creature enters the battlefield this turn, you may draw a card. + getLeftHalfCard().getColor().setGreen(true); + getLeftHalfCard().getColor().setBlue(true); + getLeftHalfCard().getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new BeckTriggeredAbility())); + + // Call + // Put four 1/1 white Bird creature tokens with flying onto the battlefield. + getRightHalfCard().getColor().setWhite(true); + getRightHalfCard().getColor().setBlue(true); + getRightHalfCard().getSpellAbility().addEffect(new CreateTokenEffect(new BirdToken(),4)); + + // Fuse (You may cast one or both halves of this card from your hand.) + this.addAbility(new FuseAbility(this, this.getManaCost())); + + } + + public BeckCall(final BeckCall card) { + super(card); + } + + @Override + public BeckCall copy() { + return new BeckCall(this); + } +} + +class BeckTriggeredAbility extends DelayedTriggeredAbility { + + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(); + + public BeckTriggeredAbility() { + super(new DrawCardControllerEffect(1), Constants.Duration.EndOfTurn, false); + optional = true; + } + + public BeckTriggeredAbility(BeckTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) { + UUID targetId = event.getTargetId(); + Permanent permanent = game.getPermanent(targetId); + if (filter.match(permanent, getSourceId(), getControllerId(), game)) { + return true; + } + } + return false; + } + + @Override + public BeckTriggeredAbility copy() { + return new BeckTriggeredAbility(this); + } + + @Override + public String getRule() { + return "Whenever a creature enters the battlefield this turn, you may " + modes.getText(); + } +} diff --git a/Mage.Sets/src/mage/sets/dragonsmaze/BreakingEntering.java b/Mage.Sets/src/mage/sets/dragonsmaze/BreakingEntering.java new file mode 100644 index 00000000000..e1ac2c50464 --- /dev/null +++ b/Mage.Sets/src/mage/sets/dragonsmaze/BreakingEntering.java @@ -0,0 +1,135 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ + +package mage.sets.dragonsmaze; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.Zone; +import mage.abilities.Ability; +import mage.abilities.effects.ContinuousEffect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.PutTopCardOfTargetPlayerLibraryIntoGraveEffect; +import mage.abilities.effects.common.continious.GainAbilityTargetEffect; +import mage.abilities.keyword.FuseAbility; +import mage.abilities.keyword.HasteAbility; +import mage.cards.Card; +import mage.cards.SplitCard; +import mage.filter.common.FilterCreatureCard; +import mage.game.Game; +import mage.players.Player; +import mage.target.Target; +import mage.target.TargetPlayer; +import mage.target.common.TargetCardInGraveyard; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author LevelX2 + */ + + +public class BreakingEntering extends SplitCard { + + public BreakingEntering(UUID ownerId) { + super(ownerId, 124, "Breaking", "Entering", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{U}{B}", "{4}{U}{B}"); + this.expansionSetCode = "DGM"; + + this.color.setBlue(true); + this.color.setBlack(true); + + // Breaking + // Target player puts the top eight cards of his or her library into his or her graveyard. + getLeftHalfCard().getColor().setBlue(true); + getLeftHalfCard().getColor().setBlack(true); + getLeftHalfCard().getSpellAbility().addEffect(new PutTopCardOfTargetPlayerLibraryIntoGraveEffect(8)); + getLeftHalfCard().getSpellAbility().addTarget(new TargetPlayer(true)); + + // Entering + // Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. + getRightHalfCard().getColor().setBlue(true); + getRightHalfCard().getColor().setBlack(true); + getRightHalfCard().getSpellAbility().addEffect(new EnteringReturnFromGraveyardToBattlefieldEffect()); + + // Fuse (You may cast one or both halves of this card from your hand.) + this.addAbility(new FuseAbility(this, this.getManaCost())); + + } + + public BreakingEntering(final BreakingEntering card) { + super(card); + } + + @Override + public BreakingEntering copy() { + return new BreakingEntering(this); + } +} + +class EnteringReturnFromGraveyardToBattlefieldEffect extends OneShotEffect { + + public EnteringReturnFromGraveyardToBattlefieldEffect() { + super(Outcome.PutCreatureInPlay); + staticText = "Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn."; + } + + public EnteringReturnFromGraveyardToBattlefieldEffect(final EnteringReturnFromGraveyardToBattlefieldEffect effect) { + super(effect); + } + + @Override + public EnteringReturnFromGraveyardToBattlefieldEffect copy() { + return new EnteringReturnFromGraveyardToBattlefieldEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player != null) { + Target target = new TargetCardInGraveyard(new FilterCreatureCard()); + target.setNotTarget(true); + target.setRequired(true); + if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && + player.chooseTarget(outcome, target, source, game)) { + Card card = game.getCard(target.getFirstTarget()); + if (card != null) { + if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId())) { + ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Constants.Duration.EndOfTurn); + effect.setTargetPointer(new FixedTarget(card.getId())); + game.addEffect(effect, source); + return true; + } + } + } + } + return false; + } +}