forked from External/mage
Fixed ReturnFromExileEffect, some formatting.
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3842aeba7d
commit
61add5ab5b
4 changed files with 27 additions and 24 deletions
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@ -28,16 +28,16 @@
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package mage.sets.innistrad;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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@ -151,7 +151,7 @@ class PropheticFlamespeakerCastFromExileEffect extends AsThoughEffectImpl<Prophe
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Player player = game.getPlayer(source.getControllerId());
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if (player != null ) {
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if (card.getCardType().contains(CardType.LAND)) {
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// If the revealed card is a land, you can play it only if it's your turn and you haven't yet played a land this turn.
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// If the revealed card is a land, you can play it only if it's your turn and you can play still a land this turn.
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if (player.canPlayLand()
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&& game.getActivePlayerId().equals(player.getId())
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&& game.getStack().isEmpty()
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@ -88,24 +88,27 @@ public class ReturnFromExileEffect extends OneShotEffect<ReturnFromExileEffect>
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exile = exile.copy();
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for (UUID cardId: exile) {
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Card card = game.getCard(cardId);
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switch (zone) {
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case BATTLEFIELD:
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controller.putOntoBattlefieldWithInfo(card, game, Zone.EXILED, source.getSourceId(), tapped);
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break;
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case HAND:
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controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
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break;
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case GRAVEYARD:
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controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.EXILED);
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break;
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case LIBRARY:
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controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.EXILED, true);
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break;
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default:
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card.moveToZone(zone, source.getSourceId(), game, tapped);
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game.informPlayers(new StringBuilder(controller.getName()).append(" moves ").append(card.getName()).append(" to ").append(zone.toString()).toString());
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Player owner = game.getPlayer(card.getOwnerId());
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if (owner != null) {
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switch (zone) {
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case BATTLEFIELD:
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card.moveToZone(zone, source.getSourceId(), game, tapped);
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game.informPlayers(new StringBuilder(controller.getName()).append(" moves ").append(card.getName()).append(" to ").append(zone.toString()).toString());
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break;
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case HAND:
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controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
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break;
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case GRAVEYARD:
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controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.EXILED);
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break;
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case LIBRARY:
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controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.EXILED, true);
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break;
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default:
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card.moveToZone(zone, source.getSourceId(), game, tapped);
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game.informPlayers(new StringBuilder(controller.getName()).append(" moves ").append(card.getName()).append(" to ").append(zone.toString()).toString());
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}
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}
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}
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game.getExile().getExileZone(exileId).clear();
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return true;
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@ -52,7 +52,7 @@ public enum CardRepository {
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private static final String JDBC_URL = "jdbc:sqlite:db/cards.db";
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private static final String VERSION_ENTITY_NAME = "card";
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private static final long CARD_DB_VERSION = 29;
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private static final long CARD_DB_VERSION = 30;
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private final Random random = new Random();
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private Dao<CardInfo, Object> cardDao;
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