forked from External/mage
Refactor: added missing getPlayersInRange in cards code (to ignore leaved/lost players);
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04cceb9b62
commit
61a58d36c2
15 changed files with 75 additions and 110 deletions
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@ -457,11 +457,6 @@ public abstract class PlayerImpl implements Player, Serializable {
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return counters;
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}
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@Override
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public void otherPlayerLeftGame(Game game) {
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findRange(game);
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}
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@Override
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public void beginTurn(Game game) {
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this.landsPlayed = 0;
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