Refactor: added missing getPlayersInRange in cards code (to ignore leaved/lost players);

This commit is contained in:
Oleg Agafonov 2019-12-26 05:24:44 +04:00
parent 04cceb9b62
commit 61a58d36c2
15 changed files with 75 additions and 110 deletions

View file

@ -211,13 +211,6 @@ public interface Player extends MageItem, Copyable<Player> {
*/
boolean canRespond();
/**
* Called if other player left the game
*
* @param game
*/
void otherPlayerLeftGame(Game game);
ManaPool getManaPool();
Set<UUID> getInRange();