forked from External/mage
Refactor: added missing getPlayersInRange in cards code (to ignore leaved/lost players);
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15 changed files with 75 additions and 110 deletions
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@ -211,13 +211,6 @@ public interface Player extends MageItem, Copyable<Player> {
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*/
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boolean canRespond();
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/**
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* Called if other player left the game
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*
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* @param game
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*/
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void otherPlayerLeftGame(Game game);
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ManaPool getManaPool();
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Set<UUID> getInRange();
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