Refactor: added missing getPlayersInRange in cards code (to ignore leaved/lost players);

This commit is contained in:
Oleg Agafonov 2019-12-26 05:24:44 +04:00
parent 04cceb9b62
commit 61a58d36c2
15 changed files with 75 additions and 110 deletions

View file

@ -10,11 +10,9 @@ import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Jeff
*/
public class BeginningOfUntapTriggeredAbility extends TriggeredAbilityImpl {
@ -59,8 +57,8 @@ public class BeginningOfUntapTriggeredAbility extends TriggeredAbilityImpl {
}
return yours;
case NOT_YOU:
Player controller = game.getPlayer(this.getControllerId());
if (controller != null && controller.getInRange().contains(event.getPlayerId()) && !event.getPlayerId().equals(this.getControllerId())) {
if (game.getState().getPlayersInRange(this.getControllerId(), game).contains(event.getPlayerId())
&& !event.getPlayerId().equals(this.getControllerId())) {
if (getTargets().isEmpty()) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
@ -80,8 +78,7 @@ public class BeginningOfUntapTriggeredAbility extends TriggeredAbilityImpl {
}
break;
case ANY:
controller = game.getPlayer(this.getControllerId());
if (controller != null && controller.getInRange().contains(event.getPlayerId())) {
if (game.getState().getPlayersInRange(this.getControllerId(), game).contains(event.getPlayerId())) {
if (getTargets().isEmpty()) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
@ -89,6 +86,7 @@ public class BeginningOfUntapTriggeredAbility extends TriggeredAbilityImpl {
}
return true;
}
break;
}
return false;
}