From 6158fdf50bea2d73e6fb2dee316857d3587d43a0 Mon Sep 17 00:00:00 2001 From: jmharmon <37360760+jmharmon@users.noreply.github.com> Date: Wed, 4 Sep 2019 23:05:38 -0700 Subject: [PATCH] Fixed not having the boost and giving haste The code for this needs to be like Avacyn's Collar, Blight Sickle, Kitesail, and Viridian Claw. --- Mage.Sets/src/mage/cards/c/CrystalSlipper.java | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Mage.Sets/src/mage/cards/c/CrystalSlipper.java b/Mage.Sets/src/mage/cards/c/CrystalSlipper.java index 9c1cc98df4a..1657466a6ad 100644 --- a/Mage.Sets/src/mage/cards/c/CrystalSlipper.java +++ b/Mage.Sets/src/mage/cards/c/CrystalSlipper.java @@ -27,10 +27,8 @@ public final class CrystalSlipper extends CardImpl { this.subtype.add(SubType.EQUIPMENT); // Equipped creature gets +1/+0 and has haste. - Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(1, 0)); - ability.addEffect(new GainAbilityAttachedEffect( - HasteAbility.getInstance(), AttachmentType.EQUIPMENT).setText("and has haste") - ); + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0))); + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.EQUIPMENT))); // Equip {1} this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));