[READY FOR REVIEW] Implement a "multi-amount" dialog (#7528)

* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
This commit is contained in:
Daniel Bomar 2021-04-17 05:28:01 -05:00 committed by GitHub
parent 042aa61ad4
commit 600cac6fc7
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35 changed files with 1209 additions and 232 deletions

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@ -2515,6 +2515,14 @@ public abstract class GameImpl implements Game, Serializable {
playerQueryEventSource.amount(playerId, message, min, max);
}
@Override
public void fireGetMultiAmountEvent(UUID playerId, List<String> messages, int min, int max, Map<String, Serializable> options) {
if (simulation) {
return;
}
playerQueryEventSource.multiAmount(playerId, messages, min, max, options);
}
@Override
public void fireChooseChoiceEvent(UUID playerId, Choice choice) {
if (simulation) {