[READY FOR REVIEW] Implement a "multi-amount" dialog (#7528)

* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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Daniel Bomar 2021-04-17 05:28:01 -05:00 committed by GitHub
parent 042aa61ad4
commit 600cac6fc7
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35 changed files with 1209 additions and 232 deletions

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@ -277,6 +277,8 @@ public interface Game extends MageItem, Serializable {
void fireGetAmountEvent(UUID playerId, String message, int min, int max);
void fireGetMultiAmountEvent(UUID playerId, List<String> messages, int min, int max, Map<String, Serializable> options);
void fireChoosePileEvent(UUID playerId, String message, List<? extends Card> pile1, List<? extends Card> pile2);
void fireInformEvent(String message);