fix test failures

This commit is contained in:
theelk801 2025-06-04 11:23:10 -04:00
parent b21fe38de2
commit 5fcd99ba44
2 changed files with 4 additions and 4 deletions

View file

@ -42,7 +42,7 @@ public class EvokeTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shriekmaw");
setChoice(playerA, "Cast with Evoke alternative cost: {1}{B} (source: Shriekmaw");
setChoice(playerA, "When this permanent enters the battlefield, if its evoke cost was paid, its controller sacrifices it."); // stack triggers
setChoice(playerA, "When this permanent enters, if its evoke cost was paid, its controller sacrifices it."); // stack triggers
addTarget(playerA, "Silvercoat Lion"); // choice for Shriekmaw Destroy trigger
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Exhume");

View file

@ -51,7 +51,7 @@ public class MulldrifterTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mulldrifter");
setChoice(playerA, "Cast with Evoke alternative cost: {2}{U} (source: Mulldrifter");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
setChoice(playerA, "When this permanent enters the battlefield, if its evoke cost was paid, its controller sacrifices it"); // stack triggers
setChoice(playerA, "When this permanent enters, if its evoke cost was paid, its controller sacrifices it"); // stack triggers
execute();
@ -67,7 +67,7 @@ public class MulldrifterTest extends CardTestPlayerBase {
public void testMulldrifterFlickered() {
setStrictChooseMode(true);
// {4}{U} When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U}
// {4}{U} When Mulldrifter enters, draw two cards. Evoke {2}{U}
addCard(Zone.BATTLEFIELD, playerA, "Mulldrifter"); // 2/2
addCard(Zone.BATTLEFIELD, playerA, "Merfolk Looter"); // 1/1
addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
@ -86,4 +86,4 @@ public class MulldrifterTest extends CardTestPlayerBase {
assertGraveyardCount(playerA, "Ghostly Flicker", 1);
assertHandCount(playerA, 2); // should have drawn 2 cards
}
}
}