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BetaSteward 2010-03-20 03:44:53 +00:00
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import java.util.List;
import java.util.Map.Entry;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.Constants.DeckType;
import mage.Constants.TableState;
import mage.cards.decks.Deck;
import mage.cards.decks.DeckCardLists;
import mage.game.Game;
import mage.game.GameException;
import mage.game.Seat;
import mage.game.Table;
import mage.players.Player;
import mage.server.ChatManager;
import mage.server.SessionManager;
import mage.util.Logging;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TableController {
private final static Logger logger = Logging.getLogger(TableController.class.getName());
private UUID sessionId;
private UUID chatId;
private Table table;
private Game game;
private ConcurrentHashMap<UUID, UUID> sessionPlayerMap = new ConcurrentHashMap<UUID, UUID>();
public TableController(UUID sessionId, String gameType, DeckType deckType, List<String> playerTypes) {
this.sessionId = sessionId;
chatId = ChatManager.getInstance().createChatSession();
game = GameFactory.getInstance().createGame(gameType);
table = new Table(game, deckType, playerTypes);
}
public synchronized boolean joinTable(UUID sessionId, int seatNum, String name, DeckCardLists deckList) {
if (table.getState() != TableState.WAITING) {
return false;
}
try {
Seat seat = table.getSeats()[seatNum];
Deck deck = Deck.load(deckList);
if (validDeck(deck)) {
Player player = createPlayer(name, deck, seat.getPlayerType());
table.joinTable(player, seatNum);
logger.info("player joined " + player.getId());
//only add human players to sessionPlayerMap
if (table.getSeats()[seatNum].getPlayerType().equals("Human")) {
//TODO: add isHuman property to Player and check that instead
sessionPlayerMap.put(sessionId, player.getId());
}
}
else {
throw new GameException("Invalid deck type");
}
} catch (GameException ex) {
logger.log(Level.WARNING, ex.getMessage());
return false;
}
return true;
}
public boolean watchTable(UUID sessionId) {
SessionManager.getInstance().getSession(sessionId).watchGame(game.getId());
return true;
}
public boolean replayTable(UUID sessionId) {
ReplayManager.getInstance().replayGame(sessionId, game.getId());
return true;
}
private boolean validDeck(Deck deck) {
return table.getValidator().validate(deck);
}
private Player createPlayer(String name, Deck deck, String playerType) {
Player player = PlayerFactory.getInstance().createPlayer(playerType, name);
logger.info("Player created " + player.getId());
player.setDeck(deck);
return player;
}
public synchronized void leaveTable(UUID sessionId) {
if (table.getState() == TableState.WAITING)
table.leaveTable(sessionPlayerMap.get(sessionId));
}
public synchronized void startGame(UUID sessionId) {
if (sessionId.equals(this.sessionId) && table.getState() == TableState.STARTING) {
try {
table.initGame();
} catch (GameException ex) {
logger.log(Level.SEVERE, null, ex);
}
GameManager.getInstance().createGameSession(game, sessionPlayerMap, table.getId());
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
sessionManager.getSession(entry.getKey()).gameStarted(game.getId(), entry.getValue());
}
}
}
public void endGame() {
table.endGame();
}
public boolean isOwner(UUID sessionId) {
return sessionId.equals(this.sessionId);
}
public Table getTable() {
return table;
}
public UUID getChatId() {
return chatId;
}
}