forked from External/mage
fixed Capricopian attacking multiple players at once (fixes #7161)
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@ -122,6 +122,7 @@ class CapricopianEffect extends OneShotEffect {
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if (newPlayer == null) {
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return false;
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}
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game.getCombat().removeAttacker(permanent.getId(), game);
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return game.getCombat().addAttackingCreature(permanent.getId(), game, newPlayer.getId());
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}
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}
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