forked from External/mage
Updated other boost effect for AI outcome
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5 changed files with 39 additions and 19 deletions
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@ -20,7 +20,7 @@ public class BoostOpponentsEffect extends ContinuousEffectImpl<BoostOpponentsEff
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}
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public BoostOpponentsEffect(int power, int toughness, Constants.Duration duration, FilterCreaturePermanent filter) {
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super(duration, Constants.Layer.PTChangingEffects_7, Constants.SubLayer.ModifyPT_7c, Constants.Outcome.BoostCreature);
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super(duration, Constants.Layer.PTChangingEffects_7, Constants.SubLayer.ModifyPT_7c, toughness < 0 ? Constants.Outcome.UnboostCreature : Constants.Outcome.BoostCreature);
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this.power = power;
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this.toughness = toughness;
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this.filter = filter;
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