From 5ce246aba1190fecf7586c4964229eb20debbafe Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 13 Sep 2014 21:03:30 +0200 Subject: [PATCH] * Crackling Doom - Fixed that the sacrifice effect was not applied. --- Mage.Sets/src/mage/sets/khansoftarkir/CracklingDoom.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/khansoftarkir/CracklingDoom.java b/Mage.Sets/src/mage/sets/khansoftarkir/CracklingDoom.java index d7ccad64831..8dc7fc83f07 100644 --- a/Mage.Sets/src/mage/sets/khansoftarkir/CracklingDoom.java +++ b/Mage.Sets/src/mage/sets/khansoftarkir/CracklingDoom.java @@ -61,8 +61,9 @@ public class CracklingDoom extends CardImpl { this.color.setBlack(true); this.color.setWhite(true); - // Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. + // Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. this.getSpellAbility().addEffect(new DamagePlayersEffect(2, TargetController.OPPONENT)); + this.getSpellAbility().addEffect(new CracklingDoomEffect()); }