[AFR] Implementing Class enchantments (ready for review) (#7992)

* [AFR] Implemented Druid Class

* [AFR] Implemented Wizard Class

* [AFR] Implemented Cleric Class

* [AFR] Implemented Fighter Class

* reworked class ability implementation

* fixed an error with setting class level

* small reworking of class triggers

* added class level hint

* added tests

* small change

* added common class for reminder text
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Evan Kranzler 2021-07-14 09:17:07 -04:00 committed by GitHub
parent d00765c2d5
commit 5b88484cb6
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17 changed files with 884 additions and 5 deletions

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@ -340,6 +340,7 @@ public class GameEvent implements Serializable {
*/
BECOMES_EXERTED,
BECOMES_RENOWNED,
GAINS_CLASS_LEVEL,
/* BECOMES_MONARCH
targetId playerId of the player that becomes the monarch
sourceId id of the source object that created that effect, if no effect exist it's null