From 5b7105a44050915fac88aad89e58d21406cfd329 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Fri, 9 Oct 2015 00:11:48 +0200 Subject: [PATCH] * Spreading Seas - Fixed that the target did not become colorless. --- Mage.Sets/src/mage/sets/zendikar/SpreadingSeas.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Mage.Sets/src/mage/sets/zendikar/SpreadingSeas.java b/Mage.Sets/src/mage/sets/zendikar/SpreadingSeas.java index ab0741a212c..24b3df5f4a3 100644 --- a/Mage.Sets/src/mage/sets/zendikar/SpreadingSeas.java +++ b/Mage.Sets/src/mage/sets/zendikar/SpreadingSeas.java @@ -55,13 +55,16 @@ public class SpreadingSeas extends CardImpl { this.subtype.add("Aura"); + // Enchant land TargetPermanent auraTarget = new TargetLandPermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); + // When Spreading Seas enters the battlefield, draw a card. this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1), false)); + // Enchanted land is an Island. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Island")));