forked from External/mage
Implementing "suspected" mechanic (#11670)
* [MKM] Implement Agrus Kos, Spirit of Justice * rework effects * [MKM] Implement Airtight Alibi * [MKM] Implement Convenient Target * [MKM] Implement Repeat Offender * add test * add more tests * add tooltip for suspected * implement requested changes
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13 changed files with 594 additions and 23 deletions
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@ -567,6 +567,12 @@ public class GameEvent implements Serializable {
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playerId the player crafting
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*/
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EXILED_WHILE_CRAFTING,
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/* Become suspected
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targetId the permanent being suspected
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sourceId of the ability suspecting
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playerId the player suspecting
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*/
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BECOME_SUSPECTED,
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//custom events
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CUSTOM_EVENT
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}
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