Implementing "suspected" mechanic (#11670)

* [MKM] Implement Agrus Kos, Spirit of Justice

* rework effects

* [MKM] Implement Airtight Alibi

* [MKM] Implement Convenient Target

* [MKM] Implement Repeat Offender

* add test

* add more tests

* add tooltip for suspected

* implement requested changes
This commit is contained in:
Evan Kranzler 2024-01-25 20:30:51 -05:00 committed by GitHub
parent ea814ecf0c
commit 5a809f6fe4
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GPG key ID: B5690EEEBB952194
13 changed files with 594 additions and 23 deletions

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@ -1,7 +1,6 @@
package mage.abilities.effects;
import mage.ApprovingObject;
import mage.MageIdentifier;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.MageSingleton;
@ -9,8 +8,6 @@ import mage.abilities.StaticAbility;
import mage.abilities.effects.common.continuous.BecomesFaceDownCreatureEffect;
import mage.abilities.effects.common.continuous.CommanderReplacementEffect;
import mage.cards.*;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicate;
@ -55,19 +52,19 @@ public class ContinuousEffects implements Serializable {
private final Map<AsThoughEffectType, ContinuousEffectsList<AsThoughEffect>> asThoughEffectsMap = new EnumMap<>(AsThoughEffectType.class);
public final List<ContinuousEffectsList<?>> allEffectsLists = new ArrayList<>(); // contains refs to real effect's list
private final ApplyCountersEffect applyCounters;
private final ApplyStatusEffect applyStatus;
private final AuraReplacementEffect auraReplacementEffect;
private final Map<String, ContinuousEffectsList<ContinuousEffect>> lastEffectsListOnLayer = new HashMap<>(); // helps to find out new effect timestamps on layers
public ContinuousEffects() {
applyCounters = new ApplyCountersEffect();
applyStatus = new ApplyStatusEffect();
auraReplacementEffect = new AuraReplacementEffect();
collectAllEffects();
}
protected ContinuousEffects(final ContinuousEffects effect) {
applyCounters = effect.applyCounters.copy();
applyStatus = effect.applyStatus.copy();
auraReplacementEffect = effect.auraReplacementEffect.copy();
layeredEffects = effect.layeredEffects.copy();
continuousRuleModifyingEffects = effect.continuousRuleModifyingEffects.copy();
@ -995,7 +992,7 @@ public class ContinuousEffects implements Serializable {
boolean done = false;
Map<ContinuousEffect, Set<UUID>> waitingEffects = new LinkedHashMap<>();
Set<UUID> appliedEffects = new HashSet<>();
applyCounters.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, null, game);
applyStatus.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, null, game);
activeLayerEffects = getLayeredEffects(game, "layer_6");
while (!done) { // loop needed if a added effect adds again an effect (e.g. Level 5- of Joraga Treespeaker)
@ -1108,7 +1105,7 @@ public class ContinuousEffects implements Serializable {
}
}
applyCounters.apply(Layer.PTChangingEffects_7, SubLayer.Counters_7d, null, game);
applyStatus.apply(Layer.PTChangingEffects_7, SubLayer.Counters_7d, null, game);
for (ContinuousEffect effect : layer) {
Set<Ability> abilities = layeredEffects.getAbility(effect.getId());
@ -1410,7 +1407,7 @@ public class ContinuousEffects implements Serializable {
for (Map.Entry<AsThoughEffectType, ContinuousEffectsList<AsThoughEffect>> entry : asThoughEffectsMap.entrySet()) {
logger.info("... " + entry.getKey().toString() + ": " + entry.getValue().size());
}
logger.info("applyCounters ....................: " + (applyCounters != null ? "exists" : "null"));
logger.info("applyStatus ....................: " + (applyStatus != null ? "exists" : "null"));
logger.info("auraReplacementEffect ............: " + (continuousRuleModifyingEffects != null ? "exists" : "null"));
Map<String, TraceInfo> orderedEffects = new TreeMap<>();
traceAddContinuousEffects(orderedEffects, layeredEffects, game, "layeredEffects................");