forked from External/mage
* Match - Fixed a bug during creation of game info that lets game worker die. Leading to open game workers. Stops staring new games if game thread limit is reached.
This commit is contained in:
parent
1d1bb4e7d0
commit
581df41ae7
3 changed files with 11 additions and 6 deletions
|
|
@ -34,7 +34,6 @@ import java.net.MalformedURLException;
|
|||
import java.net.PasswordAuthentication;
|
||||
import java.net.SocketException;
|
||||
import java.net.SocketTimeoutException;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
|
|
@ -43,7 +42,6 @@ import java.util.Map;
|
|||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import javax.swing.SwingUtilities;
|
||||
import mage.MageException;
|
||||
import mage.cards.decks.DeckCardLists;
|
||||
import mage.cards.decks.InvalidDeckException;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue