forked from External/mage
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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1159 changed files with 2704 additions and 2203 deletions
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@ -157,13 +157,13 @@ public class Combat implements Serializable, Copyable<Combat> {
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public void checkForRemoveFromCombat(Game game) {
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for (UUID creatureId : getAttackers()) {
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Permanent creature = game.getPermanent(creatureId);
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if (creature != null && !creature.isCreature()) {
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if (creature != null && !creature.isCreature(game)) {
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removeFromCombat(creatureId, game, true);
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}
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}
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for (UUID creatureId : getBlockers()) {
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Permanent creature = game.getPermanent(creatureId);
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if (creature != null && !creature.isCreature()) {
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if (creature != null && !creature.isCreature(game)) {
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removeFromCombat(creatureId, game, true);
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}
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}
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