forked from External/mage
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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1159 changed files with 2704 additions and 2203 deletions
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@ -49,7 +49,7 @@ public class LandfallAbility extends TriggeredAbilityImpl {
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null
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&& permanent.isLand()
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&& permanent.isLand(game)
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&& permanent.isControlledBy(this.controllerId)) {
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triggeringLand = permanent;
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if (setTargetPointer == SetTargetPointer.PERMANENT) {
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