forked from External/mage
* Some minor code changes.
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4 changed files with 7 additions and 8 deletions
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@ -867,7 +867,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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}
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/**
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* Abilities that are applied to other objects or applie for a certain time
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* Abilities that are applied to other objects or applied for a certain time
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* span
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*
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* @param ability
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