diff --git a/Mage.Sets/src/mage/cards/n/NukaColaVendingMachine.java b/Mage.Sets/src/mage/cards/n/NukaColaVendingMachine.java new file mode 100644 index 00000000000..ced8e3b2242 --- /dev/null +++ b/Mage.Sets/src/mage/cards/n/NukaColaVendingMachine.java @@ -0,0 +1,48 @@ +package mage.cards.n; + +import mage.abilities.Ability; +import mage.abilities.common.SacrificePermanentTriggeredAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.filter.FilterPermanent; +import mage.game.permanent.token.FoodToken; +import mage.game.permanent.token.TreasureToken; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class NukaColaVendingMachine extends CardImpl { + + private static final FilterPermanent filter = new FilterPermanent(SubType.CLUE, "a Clue"); + + public NukaColaVendingMachine(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); + + // {1}, {T}: Create a Food token. + Ability ability = new SimpleActivatedAbility(new CreateTokenEffect(new FoodToken()), new GenericManaCost(1)); + ability.addCost(new TapSourceCost()); + this.addAbility(ability); + + // Whenever you sacrifice a Food, create a tapped Treasure token. + this.addAbility(new SacrificePermanentTriggeredAbility( + new CreateTokenEffect(new TreasureToken(), 1, true), filter + )); + } + + private NukaColaVendingMachine(final NukaColaVendingMachine card) { + super(card); + } + + @Override + public NukaColaVendingMachine copy() { + return new NukaColaVendingMachine(this); + } +} diff --git a/Mage.Sets/src/mage/sets/Fallout.java b/Mage.Sets/src/mage/sets/Fallout.java index f2ad17440b2..e88b75bc8da 100644 --- a/Mage.Sets/src/mage/sets/Fallout.java +++ b/Mage.Sets/src/mage/sets/Fallout.java @@ -27,6 +27,7 @@ public final class Fallout extends ExpansionSet { cards.add(new SetCardInfo("Intelligence Bobblehead", 134, Rarity.UNCOMMON, mage.cards.i.IntelligenceBobblehead.class)); cards.add(new SetCardInfo("Island", 319, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Mountain", 323, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Nuka-Cola Vending Machine", 137, Rarity.UNCOMMON, mage.cards.n.NukaColaVendingMachine.class)); cards.add(new SetCardInfo("Plains", 317, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Radstorm", 37, Rarity.RARE, mage.cards.r.Radstorm.class)); cards.add(new SetCardInfo("Sol Ring", 359, Rarity.MYTHIC, mage.cards.s.SolRing.class));