forked from External/mage
GUI: introduced default card hints:
* refactor: added helper emblems instead rad counter's inherent emblems (use initGameDefaultHelperEmblems to define new card hints or other fake objects); * refactor: added card hints support for emblems, planes and other command objects; * GUI: added storm counter as default card hint (use hints tool to see it, closes #12360);
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83823acec7
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36 changed files with 234 additions and 144 deletions
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@ -223,20 +223,20 @@ public class TestCardRenderDialog extends MageDialog {
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return cardView;
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}
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private AbilityView createEmblem(Emblem emblem) {
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AbilityView emblemView = new AbilityView(emblem.getAbilities().get(0), emblem.getName(), new CardView(new EmblemView(emblem)));
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private AbilityView createEmblem(Game game, Emblem emblem) {
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AbilityView emblemView = new AbilityView(emblem.getAbilities().get(0), emblem.getName(), new CardView(new EmblemView(emblem, game)));
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emblemView.setName(emblem.getName());
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return emblemView;
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}
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private AbilityView createDungeon(Dungeon dungeon) {
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private AbilityView createDungeon(Game game, Dungeon dungeon) {
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AbilityView emblemView = new AbilityView(dungeon.getAbilities().get(0), dungeon.getName(), new CardView(new DungeonView(dungeon)));
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emblemView.setName(dungeon.getName());
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return emblemView;
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}
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private AbilityView createPlane(Plane plane) {
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AbilityView planeView = new AbilityView(plane.getAbilities().get(0), plane.getName(), new CardView(new PlaneView(plane)));
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private AbilityView createPlane(Game game, Plane plane) {
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AbilityView planeView = new AbilityView(plane.getAbilities().get(0), plane.getName(), new CardView(new PlaneView(plane, game)));
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planeView.setName(plane.getName());
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return planeView;
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}
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