GUI: introduced default card hints:

* refactor: added helper emblems instead rad counter's inherent emblems (use initGameDefaultHelperEmblems to define new card hints or other fake objects);
* refactor: added card hints support for emblems, planes and other command objects;
* GUI: added storm counter as default card hint (use hints tool to see it, closes #12360);
This commit is contained in:
Oleg Agafonov 2024-07-27 09:40:41 +04:00
parent 83823acec7
commit 521a0f6e32
36 changed files with 234 additions and 144 deletions

View file

@ -223,20 +223,20 @@ public class TestCardRenderDialog extends MageDialog {
return cardView;
}
private AbilityView createEmblem(Emblem emblem) {
AbilityView emblemView = new AbilityView(emblem.getAbilities().get(0), emblem.getName(), new CardView(new EmblemView(emblem)));
private AbilityView createEmblem(Game game, Emblem emblem) {
AbilityView emblemView = new AbilityView(emblem.getAbilities().get(0), emblem.getName(), new CardView(new EmblemView(emblem, game)));
emblemView.setName(emblem.getName());
return emblemView;
}
private AbilityView createDungeon(Dungeon dungeon) {
private AbilityView createDungeon(Game game, Dungeon dungeon) {
AbilityView emblemView = new AbilityView(dungeon.getAbilities().get(0), dungeon.getName(), new CardView(new DungeonView(dungeon)));
emblemView.setName(dungeon.getName());
return emblemView;
}
private AbilityView createPlane(Plane plane) {
AbilityView planeView = new AbilityView(plane.getAbilities().get(0), plane.getName(), new CardView(new PlaneView(plane)));
private AbilityView createPlane(Game game, Plane plane) {
AbilityView planeView = new AbilityView(plane.getAbilities().get(0), plane.getName(), new CardView(new PlaneView(plane, game)));
planeView.setName(plane.getName());
return planeView;
}