* Fixed some problems with abilities that let permanents become artifact creatures but only added creature card type instead of artifact and creature card type (fixes #4290).

This commit is contained in:
LevelX2 2017-12-31 11:31:58 +01:00
parent 6a23a0f707
commit 519eae42fc
24 changed files with 225 additions and 177 deletions

View file

@ -36,7 +36,7 @@ import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledArtifactPermanent;
import static mage.filter.StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT;
import mage.game.command.Emblem;
import mage.target.TargetPermanent;
@ -49,13 +49,13 @@ public class TezzeretTheSchemerEmblem extends Emblem {
public TezzeretTheSchemerEmblem() {
this.setName("Emblem Tezzeret");
Effect effect = new AddCardTypeTargetEffect(CardType.CREATURE, Duration.EndOfGame);
Effect effect = new AddCardTypeTargetEffect(Duration.EndOfGame, CardType.ARTIFACT, CardType.CREATURE);
effect.setText("target artifact you control becomes an artifact creature");
Ability ability = new BeginningOfCombatTriggeredAbility(Zone.COMMAND, effect, TargetController.YOU, false, true);
effect = new SetPowerToughnessTargetEffect(5, 5, Duration.EndOfGame);
effect.setText("with base power and toughness 5/5");
ability.addEffect(effect);
ability.addTarget(new TargetPermanent(new FilterControlledArtifactPermanent()));
ability.addTarget(new TargetPermanent(FILTER_CONTROLLED_PERMANENT_ARTIFACT));
this.getAbilities().add(ability);
}
}