game timer: Add chess-style buffer time option (#10598)

* UI Changes

* Add new buffer time options

* Main functionality

* Final implementation

Also added player UI for when they are using their buffer time (timer turns green)
This commit is contained in:
Alexander Novotny 2023-07-28 22:05:21 -04:00 committed by GitHub
parent b7543af939
commit 519b3988be
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
24 changed files with 273 additions and 16 deletions

View file

@ -57,6 +57,7 @@ public class HoverButton extends JPanel implements MouseListener {
private Command observer = null; private Command observer = null;
private Command onHover = null; private Command onHover = null;
private Color textColor = Color.white; private Color textColor = Color.white;
private Color topTextColor = null;
private final Rectangle centerTextArea = new Rectangle(5, 18, 75, 40); private final Rectangle centerTextArea = new Rectangle(5, 18, 75, 40);
private Color centerTextColor = new Color(200, 210, 0, 200); private Color centerTextColor = new Color(200, 210, 0, 200);
private Color origCenterTextColor = new Color(200, 210, 0, 200); private Color origCenterTextColor = new Color(200, 210, 0, 200);
@ -152,7 +153,7 @@ public class HoverButton extends JPanel implements MouseListener {
topTextOffsetX = calculateOffsetForTop(g2d, topText); topTextOffsetX = calculateOffsetForTop(g2d, topText);
g2d.setColor(textBGColor); g2d.setColor(textBGColor);
g2d.drawString(topText, topTextOffsetX + 1, 14); g2d.drawString(topText, topTextOffsetX + 1, 14);
g2d.setColor(textColor); g2d.setColor(topTextColor != null ? topTextColor : textColor);
g2d.drawString(topText, topTextOffsetX, 13); g2d.drawString(topText, topTextOffsetX, 13);
} }
if (topTextImage != null) { if (topTextImage != null) {
@ -235,6 +236,15 @@ public class HoverButton extends JPanel implements MouseListener {
this.textColor = textColor; this.textColor = textColor;
} }
/**
* Overrides textColor for the upper text if non-null.
* If null, return back to textColor.
* @param textColor
*/
public void setTopTextColor(Color textColor) {
this.topTextColor = textColor;
}
public void setOverlayImage(Image image) { public void setOverlayImage(Image image) {
this.overlayImage = image; this.overlayImage = image;
this.overlayImageSize = new Dimension(image.getWidth(null), image.getHeight(null)); this.overlayImageSize = new Dimension(image.getWidth(null), image.getHeight(null));

View file

@ -364,6 +364,14 @@
</Component> </Component>
<Component class="javax.swing.JComboBox" name="cbTimeLimit"> <Component class="javax.swing.JComboBox" name="cbTimeLimit">
</Component> </Component>
<Component class="javax.swing.JLabel" name="lbBufferTime">
<Properties>
<Property name="text" type="java.lang.String" value="Buffer Time:"/>
<Property name="toolTipText" type="java.lang.String" value="The extra time a player gets whenever the timer starts before their normal time limit starts going down."/>
</Properties>
</Component>
<Component class="javax.swing.JComboBox" name="cbBufferTime">
</Component>
<Component class="javax.swing.JLabel" name="lblGameType"> <Component class="javax.swing.JLabel" name="lblGameType">
<Properties> <Properties>
<Property name="text" type="java.lang.String" value="Game Type:"/> <Property name="text" type="java.lang.String" value="Game Type:"/>

View file

@ -8,6 +8,7 @@ import mage.client.table.TablePlayerPanel;
import mage.client.util.Event; import mage.client.util.Event;
import mage.client.util.IgnoreList; import mage.client.util.IgnoreList;
import mage.client.util.Listener; import mage.client.util.Listener;
import mage.constants.MatchBufferTime;
import mage.constants.MatchTimeLimit; import mage.constants.MatchTimeLimit;
import mage.constants.MultiplayerAttackOption; import mage.constants.MultiplayerAttackOption;
import mage.constants.RangeOfInfluence; import mage.constants.RangeOfInfluence;
@ -85,6 +86,8 @@ public class NewTableDialog extends MageDialog {
cbDeckType = new javax.swing.JComboBox(); cbDeckType = new javax.swing.JComboBox();
lbTimeLimit = new javax.swing.JLabel(); lbTimeLimit = new javax.swing.JLabel();
cbTimeLimit = new javax.swing.JComboBox(); cbTimeLimit = new javax.swing.JComboBox();
lbBufferTime = new javax.swing.JLabel();
cbBufferTime = new javax.swing.JComboBox();
lblGameType = new javax.swing.JLabel(); lblGameType = new javax.swing.JLabel();
cbGameType = new javax.swing.JComboBox(); cbGameType = new javax.swing.JComboBox();
chkRollbackTurnsAllowed = new javax.swing.JCheckBox(); chkRollbackTurnsAllowed = new javax.swing.JCheckBox();
@ -190,6 +193,9 @@ public class NewTableDialog extends MageDialog {
lbTimeLimit.setText("Time Limit:"); lbTimeLimit.setText("Time Limit:");
lbTimeLimit.setToolTipText("The active time a player may use to finish the match. If their time runs out, the player looses the current game."); lbTimeLimit.setToolTipText("The active time a player may use to finish the match. If their time runs out, the player looses the current game.");
lbBufferTime.setText("Buffer Time:");
lbBufferTime.setToolTipText("The extra time a player gets whenever the timer starts before their normal time limit starts going down.");
lblGameType.setText("Game Type:"); lblGameType.setText("Game Type:");
cbGameType.addActionListener(new java.awt.event.ActionListener() { cbGameType.addActionListener(new java.awt.event.ActionListener() {
@ -332,7 +338,11 @@ public class NewTableDialog extends MageDialog {
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(lbTimeLimit) .addComponent(lbTimeLimit)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(cbTimeLimit, javax.swing.GroupLayout.PREFERRED_SIZE, 102, javax.swing.GroupLayout.PREFERRED_SIZE) .addComponent(cbTimeLimit, javax.swing.GroupLayout.PREFERRED_SIZE, 100, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(lbBufferTime)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(cbBufferTime, javax.swing.GroupLayout.PREFERRED_SIZE, 100, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(lblPassword) .addComponent(lblPassword)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
@ -412,6 +422,8 @@ public class NewTableDialog extends MageDialog {
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(cbTimeLimit) .addComponent(cbTimeLimit)
.addComponent(lbTimeLimit) .addComponent(lbTimeLimit)
.addComponent(cbBufferTime)
.addComponent(lbBufferTime)
.addComponent(lblPassword) .addComponent(lblPassword)
.addComponent(txtPassword) .addComponent(txtPassword)
.addComponent(chkSpectatorsAllowed))) .addComponent(chkSpectatorsAllowed)))
@ -604,6 +616,7 @@ public class NewTableDialog extends MageDialog {
} }
options.setDeckType((String) this.cbDeckType.getSelectedItem()); options.setDeckType((String) this.cbDeckType.getSelectedItem());
options.setMatchTimeLimit((MatchTimeLimit) this.cbTimeLimit.getSelectedItem()); options.setMatchTimeLimit((MatchTimeLimit) this.cbTimeLimit.getSelectedItem());
options.setMatchBufferTime((MatchBufferTime) this.cbBufferTime.getSelectedItem());
options.setAttackOption((MultiplayerAttackOption) this.cbAttackOption.getSelectedItem()); options.setAttackOption((MultiplayerAttackOption) this.cbAttackOption.getSelectedItem());
options.setSkillLevel((SkillLevel) this.cbSkillLevel.getSelectedItem()); options.setSkillLevel((SkillLevel) this.cbSkillLevel.getSelectedItem());
options.setRange((RangeOfInfluence) this.cbRange.getSelectedItem()); options.setRange((RangeOfInfluence) this.cbRange.getSelectedItem());
@ -801,6 +814,7 @@ public class NewTableDialog extends MageDialog {
cbDeckType.setModel(new DefaultComboBoxModel(SessionHandler.getDeckTypes())); cbDeckType.setModel(new DefaultComboBoxModel(SessionHandler.getDeckTypes()));
selectLimitedByDefault(); selectLimitedByDefault();
cbTimeLimit.setModel(new DefaultComboBoxModel(MatchTimeLimit.values())); cbTimeLimit.setModel(new DefaultComboBoxModel(MatchTimeLimit.values()));
cbBufferTime.setModel(new DefaultComboBoxModel(MatchBufferTime.values()));
cbRange.setModel(new DefaultComboBoxModel(RangeOfInfluence.values())); cbRange.setModel(new DefaultComboBoxModel(RangeOfInfluence.values()));
cbAttackOption.setModel(new DefaultComboBoxModel(MultiplayerAttackOption.values())); cbAttackOption.setModel(new DefaultComboBoxModel(MultiplayerAttackOption.values()));
cbSkillLevel.setModel(new DefaultComboBoxModel(SkillLevel.values())); cbSkillLevel.setModel(new DefaultComboBoxModel(SkillLevel.values()));
@ -881,6 +895,14 @@ public class NewTableDialog extends MageDialog {
break; break;
} }
} }
// TODO: Rethink defaults with buffer time?
int bufferTime = Integer.parseInt(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TABLE_BUFFER_TIME + versionStr, "0"));
for (MatchBufferTime mtl : MatchBufferTime.values()) {
if (mtl.getBufferTime() == bufferTime) {
this.cbBufferTime.setSelectedItem(mtl);
break;
}
}
cbDeckType.setSelectedItem(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TABLE_DECK_TYPE + versionStr, "Limited")); cbDeckType.setSelectedItem(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TABLE_DECK_TYPE + versionStr, "Limited"));
String deckFile = PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TABLE_DECK_FILE + versionStr, null); String deckFile = PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TABLE_DECK_FILE + versionStr, null);
if (deckFile != null) { if (deckFile != null) {
@ -985,6 +1007,7 @@ public class NewTableDialog extends MageDialog {
private javax.swing.JComboBox cbRange; private javax.swing.JComboBox cbRange;
private javax.swing.JComboBox cbSkillLevel; private javax.swing.JComboBox cbSkillLevel;
private javax.swing.JComboBox cbTimeLimit; private javax.swing.JComboBox cbTimeLimit;
private javax.swing.JComboBox cbBufferTime;
private javax.swing.JCheckBox chkPlaneChase; private javax.swing.JCheckBox chkPlaneChase;
private javax.swing.JCheckBox chkRated; private javax.swing.JCheckBox chkRated;
private javax.swing.JCheckBox chkRollbackTurnsAllowed; private javax.swing.JCheckBox chkRollbackTurnsAllowed;
@ -996,6 +1019,7 @@ public class NewTableDialog extends MageDialog {
private javax.swing.JSeparator jSeparator3; private javax.swing.JSeparator jSeparator3;
private javax.swing.JLabel lbDeckType; private javax.swing.JLabel lbDeckType;
private javax.swing.JLabel lbTimeLimit; private javax.swing.JLabel lbTimeLimit;
private javax.swing.JLabel lbBufferTime;
private javax.swing.JLabel lblAttack; private javax.swing.JLabel lblAttack;
private javax.swing.JLabel lblEdhPowerLevel; private javax.swing.JLabel lblEdhPowerLevel;
private javax.swing.JLabel lblFreeMulligans; private javax.swing.JLabel lblFreeMulligans;

View file

@ -373,6 +373,20 @@
<Property name="toolTipText" type="java.lang.String" value="The time a player has for the whole match. If a player runs out of time during a game, they lose the complete match. "/> <Property name="toolTipText" type="java.lang.String" value="The time a player has for the whole match. If a player runs out of time during a game, they lose the complete match. "/>
</Properties> </Properties>
</Component> </Component>
<Component class="javax.swing.JLabel" name="lbBufferTime">
<Properties>
<Property name="text" type="java.lang.String" value="Buffer Time:"/>
<Property name="toolTipText" type="java.lang.String" value="The time a player gets whenever their timer starts before their match time starts going down. "/>
</Properties>
<BindingProperties>
<BindingProperty name="labelFor" source="cbBufferTime" target="lbBufferTime" targetPath="labelFor" updateStrategy="0" immediately="false"/>
</BindingProperties>
</Component>
<Component class="javax.swing.JComboBox" name="cbBufferTime">
<Properties>
<Property name="toolTipText" type="java.lang.String" value="The time a player gets whenever their timer starts before their match time starts going down. "/>
</Properties>
</Component>
<Component class="javax.swing.JLabel" name="lbSkillLevel"> <Component class="javax.swing.JLabel" name="lbSkillLevel">
<Properties> <Properties>
<Property name="text" type="java.lang.String" value="Skill Level:"/> <Property name="text" type="java.lang.String" value="Skill Level:"/>

View file

@ -18,6 +18,7 @@ import mage.client.SessionHandler;
import mage.client.table.TournamentPlayerPanel; import mage.client.table.TournamentPlayerPanel;
import mage.client.util.IgnoreList; import mage.client.util.IgnoreList;
import mage.client.util.gui.FastSearchUtil; import mage.client.util.gui.FastSearchUtil;
import mage.constants.MatchBufferTime;
import mage.constants.MatchTimeLimit; import mage.constants.MatchTimeLimit;
import mage.constants.MultiplayerAttackOption; import mage.constants.MultiplayerAttackOption;
import mage.constants.RangeOfInfluence; import mage.constants.RangeOfInfluence;
@ -85,6 +86,7 @@ public class NewTournamentDialog extends MageDialog {
cbDeckType.setModel(new DefaultComboBoxModel(SessionHandler.getDeckTypes())); cbDeckType.setModel(new DefaultComboBoxModel(SessionHandler.getDeckTypes()));
cbTimeLimit.setModel(new DefaultComboBoxModel(MatchTimeLimit.values())); cbTimeLimit.setModel(new DefaultComboBoxModel(MatchTimeLimit.values()));
cbBufferTime.setModel(new DefaultComboBoxModel(MatchBufferTime.values()));
cbSkillLevel.setModel(new DefaultComboBoxModel(SkillLevel.values())); cbSkillLevel.setModel(new DefaultComboBoxModel(SkillLevel.values()));
cbDraftCube.setModel(new DefaultComboBoxModel(SessionHandler.getDraftCubes())); cbDraftCube.setModel(new DefaultComboBoxModel(SessionHandler.getDraftCubes()));
cbDraftTiming.setModel(new DefaultComboBoxModel(Arrays.stream(TimingOption.values()) cbDraftTiming.setModel(new DefaultComboBoxModel(Arrays.stream(TimingOption.values())
@ -131,6 +133,8 @@ public class NewTournamentDialog extends MageDialog {
txtName = new javax.swing.JTextField(); txtName = new javax.swing.JTextField();
lbTimeLimit = new javax.swing.JLabel(); lbTimeLimit = new javax.swing.JLabel();
cbTimeLimit = new javax.swing.JComboBox(); cbTimeLimit = new javax.swing.JComboBox();
lbBufferTime = new javax.swing.JLabel();
cbBufferTime = new javax.swing.JComboBox();
lbSkillLevel = new javax.swing.JLabel(); lbSkillLevel = new javax.swing.JLabel();
cbSkillLevel = new javax.swing.JComboBox(); cbSkillLevel = new javax.swing.JComboBox();
lblPassword = new javax.swing.JLabel(); lblPassword = new javax.swing.JLabel();
@ -246,6 +250,16 @@ public class NewTournamentDialog extends MageDialog {
cbTimeLimit.setToolTipText("The time a player has for the whole match. If a player runs out of time during a game, they lose the complete match. "); cbTimeLimit.setToolTipText("The time a player has for the whole match. If a player runs out of time during a game, they lose the complete match. ");
lbBufferTime.setText("Buffer Time:");
lbBufferTime.setToolTipText(
"The time a player gets whenever their timer starts before their match time starts going down. ");
org.jdesktop.beansbinding.Binding binding2 = org.jdesktop.beansbinding.Bindings.createAutoBinding( org.jdesktop.beansbinding.AutoBinding.UpdateStrategy.READ_WRITE, cbBufferTime, org.jdesktop.beansbinding.ObjectProperty.create(), lbBufferTime, org.jdesktop.beansbinding.BeanProperty.create("labelFor"));
bindingGroup.addBinding(binding2);
cbBufferTime.setToolTipText(
"The time a player gets whenever their timer starts before their match time starts going down. ");
lbSkillLevel.setText("Skill Level:"); lbSkillLevel.setText("Skill Level:");
lbSkillLevel.setToolTipText("The time a player has for the whole match. If a player runs out of time during a game, they lose the complete match. "); lbSkillLevel.setToolTipText("The time a player has for the whole match. If a player runs out of time during a game, they lose the complete match. ");
@ -552,7 +566,11 @@ public class NewTournamentDialog extends MageDialog {
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(lbTimeLimit) .addComponent(lbTimeLimit)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(cbTimeLimit, javax.swing.GroupLayout.PREFERRED_SIZE, 101, javax.swing.GroupLayout.PREFERRED_SIZE) .addComponent(cbTimeLimit, javax.swing.GroupLayout.PREFERRED_SIZE, 90, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(lbBufferTime)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(cbBufferTime, javax.swing.GroupLayout.PREFERRED_SIZE, 90, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(lblPassword) .addComponent(lblPassword)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
@ -573,6 +591,8 @@ public class NewTournamentDialog extends MageDialog {
.addComponent(lblName) .addComponent(lblName)
.addComponent(lbTimeLimit) .addComponent(lbTimeLimit)
.addComponent(cbTimeLimit, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addComponent(cbTimeLimit, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(lbBufferTime)
.addComponent(cbBufferTime, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(lblPassword) .addComponent(lblPassword)
.addComponent(txtPassword, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addComponent(txtPassword, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(cbAllowSpectators, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)) .addComponent(cbAllowSpectators, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
@ -1339,6 +1359,7 @@ public class NewTournamentDialog extends MageDialog {
tOptions.getMatchOptions().setBannedUsers(IgnoreList.getIgnoredUsers(serverAddress)); tOptions.getMatchOptions().setBannedUsers(IgnoreList.getIgnoredUsers(serverAddress));
tOptions.getMatchOptions().setMatchTimeLimit((MatchTimeLimit) this.cbTimeLimit.getSelectedItem()); tOptions.getMatchOptions().setMatchTimeLimit((MatchTimeLimit) this.cbTimeLimit.getSelectedItem());
tOptions.getMatchOptions().setMatchBufferTime((MatchBufferTime) this.cbBufferTime.getSelectedItem());
tOptions.getMatchOptions().setSkillLevel((SkillLevel) this.cbSkillLevel.getSelectedItem()); tOptions.getMatchOptions().setSkillLevel((SkillLevel) this.cbSkillLevel.getSelectedItem());
tOptions.getMatchOptions().setWinsNeeded((Integer) this.spnNumWins.getValue()); tOptions.getMatchOptions().setWinsNeeded((Integer) this.spnNumWins.getValue());
tOptions.getMatchOptions().setFreeMulligans((Integer) this.spnFreeMulligans.getValue()); tOptions.getMatchOptions().setFreeMulligans((Integer) this.spnFreeMulligans.getValue());
@ -1363,6 +1384,14 @@ public class NewTournamentDialog extends MageDialog {
break; break;
} }
} }
// TODO: Rethink default match time with buffer time.
int bufferTime = Integer.parseInt(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TOURNAMENT_BUFFER_TIME + versionStr, "0"));
for (MatchBufferTime mtl : MatchBufferTime.values()) {
if (mtl.getBufferTime() == bufferTime) {
this.cbBufferTime.setSelectedItem(mtl);
break;
}
}
String skillLevelDefault = PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TABLE_SKILL_LEVEL + versionStr, "Casual"); String skillLevelDefault = PreferencesDialog.getCachedValue(PreferencesDialog.KEY_NEW_TABLE_SKILL_LEVEL + versionStr, "Casual");
for (SkillLevel skillLevel : SkillLevel.values()) { for (SkillLevel skillLevel : SkillLevel.values()) {
if (skillLevel.toString().equals(skillLevelDefault)) { if (skillLevel.toString().equals(skillLevelDefault)) {
@ -1485,6 +1514,7 @@ public class NewTournamentDialog extends MageDialog {
private javax.swing.JCheckBox cbPlaneChase; private javax.swing.JCheckBox cbPlaneChase;
private javax.swing.JComboBox cbSkillLevel; private javax.swing.JComboBox cbSkillLevel;
private javax.swing.JComboBox cbTimeLimit; private javax.swing.JComboBox cbTimeLimit;
private javax.swing.JComboBox cbBufferTime;
private javax.swing.JComboBox cbTournamentType; private javax.swing.JComboBox cbTournamentType;
private javax.swing.JCheckBox chkRated; private javax.swing.JCheckBox chkRated;
private javax.swing.JCheckBox chkRollbackTurnsAllowed; private javax.swing.JCheckBox chkRollbackTurnsAllowed;
@ -1492,6 +1522,7 @@ public class NewTournamentDialog extends MageDialog {
private javax.swing.JLabel lbDeckType; private javax.swing.JLabel lbDeckType;
private javax.swing.JLabel lbSkillLevel; private javax.swing.JLabel lbSkillLevel;
private javax.swing.JLabel lbTimeLimit; private javax.swing.JLabel lbTimeLimit;
private javax.swing.JLabel lbBufferTime;
private javax.swing.JLabel lblConstructionTime; private javax.swing.JLabel lblConstructionTime;
private javax.swing.JLabel lblDraftCube; private javax.swing.JLabel lblDraftCube;
private javax.swing.JLabel lblFreeMulligans; private javax.swing.JLabel lblFreeMulligans;

View file

@ -196,6 +196,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
public static final String KEY_NEW_TABLE_PASSWORD_JOIN = "newTablePasswordJoin"; public static final String KEY_NEW_TABLE_PASSWORD_JOIN = "newTablePasswordJoin";
public static final String KEY_NEW_TABLE_DECK_TYPE = "newTableDeckType"; public static final String KEY_NEW_TABLE_DECK_TYPE = "newTableDeckType";
public static final String KEY_NEW_TABLE_TIME_LIMIT = "newTableTimeLimit"; public static final String KEY_NEW_TABLE_TIME_LIMIT = "newTableTimeLimit";
public static final String KEY_NEW_TABLE_BUFFER_TIME = "newTableBufferTime";
public static final String KEY_NEW_TABLE_GAME_TYPE = "newTableGameType"; public static final String KEY_NEW_TABLE_GAME_TYPE = "newTableGameType";
public static final String KEY_NEW_TABLE_NUMBER_OF_WINS = "newTableNumberOfWins"; public static final String KEY_NEW_TABLE_NUMBER_OF_WINS = "newTableNumberOfWins";
public static final String KEY_NEW_TABLE_ROLLBACK_TURNS_ALLOWED = "newTableRollbackTurnsAllowed"; public static final String KEY_NEW_TABLE_ROLLBACK_TURNS_ALLOWED = "newTableRollbackTurnsAllowed";
@ -218,6 +219,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
public static final String KEY_NEW_TOURNAMENT_NAME = "newTournamentName"; public static final String KEY_NEW_TOURNAMENT_NAME = "newTournamentName";
public static final String KEY_NEW_TOURNAMENT_PASSWORD = "newTournamentPassword"; public static final String KEY_NEW_TOURNAMENT_PASSWORD = "newTournamentPassword";
public static final String KEY_NEW_TOURNAMENT_TIME_LIMIT = "newTournamentTimeLimit"; public static final String KEY_NEW_TOURNAMENT_TIME_LIMIT = "newTournamentTimeLimit";
public static final String KEY_NEW_TOURNAMENT_BUFFER_TIME = "newTournamentBufferTime";
public static final String KEY_NEW_TOURNAMENT_CONSTR_TIME = "newTournamentConstructionTime"; public static final String KEY_NEW_TOURNAMENT_CONSTR_TIME = "newTournamentConstructionTime";
public static final String KEY_NEW_TOURNAMENT_TYPE = "newTournamentType"; public static final String KEY_NEW_TOURNAMENT_TYPE = "newTournamentType";
public static final String KEY_NEW_TOURNAMENT_NUMBER_OF_FREE_MULLIGANS = "newTournamentNumberOfFreeMulligans"; public static final String KEY_NEW_TOURNAMENT_NUMBER_OF_FREE_MULLIGANS = "newTournamentNumberOfFreeMulligans";

View file

@ -605,7 +605,8 @@ public final class GamePanel extends javax.swing.JPanel {
} }
PlayerView player = game.getPlayers().get(playerSeat); PlayerView player = game.getPlayers().get(playerSeat);
PlayAreaPanel playAreaPanel = new PlayAreaPanel(player, bigCard, gameId, game.getPriorityTime(), this, PlayAreaPanel playAreaPanel = new PlayAreaPanel(player, bigCard, gameId, game.getPriorityTime(), this,
new PlayAreaPanelOptions(game.isPlayer(), player.isHuman(), game.isPlayer(), game.isRollbackTurnsAllowed(), row == 0)); new PlayAreaPanelOptions(game.isPlayer(), player.isHuman(), game.isPlayer(),
game.isRollbackTurnsAllowed(), row == 0));
players.put(player.getPlayerId(), playAreaPanel); players.put(player.getPlayerId(), playAreaPanel);
playersWhoLeft.put(player.getPlayerId(), false); playersWhoLeft.put(player.getPlayerId(), false);
GridBagConstraints c = new GridBagConstraints(); GridBagConstraints c = new GridBagConstraints();
@ -649,7 +650,8 @@ public final class GamePanel extends javax.swing.JPanel {
} }
player = game.getPlayers().get(playerNum); player = game.getPlayers().get(playerNum);
PlayAreaPanel playerPanel = new PlayAreaPanel(player, bigCard, gameId, game.getPriorityTime(), this, PlayAreaPanel playerPanel = new PlayAreaPanel(player, bigCard, gameId, game.getPriorityTime(), this,
new PlayAreaPanelOptions(game.isPlayer(), player.isHuman(), false, game.isRollbackTurnsAllowed(), row == 0)); new PlayAreaPanelOptions(game.isPlayer(), player.isHuman(), false, game.isRollbackTurnsAllowed(),
row == 0));
players.put(player.getPlayerId(), playerPanel); players.put(player.getPlayerId(), playerPanel);
playersWhoLeft.put(player.getPlayerId(), false); playersWhoLeft.put(player.getPlayerId(), false);
c = new GridBagConstraints(); c = new GridBagConstraints();

View file

@ -57,7 +57,8 @@ public class PlayAreaPanel extends javax.swing.JPanel {
* @param gamePanel * @param gamePanel
* @param options * @param options
*/ */
public PlayAreaPanel(PlayerView player, BigCard bigCard, UUID gameId, int priorityTime, GamePanel gamePanel, PlayAreaPanelOptions options) { public PlayAreaPanel(PlayerView player, BigCard bigCard, UUID gameId, int priorityTime, GamePanel gamePanel,
PlayAreaPanelOptions options) {
this.gamePanel = gamePanel; this.gamePanel = gamePanel;
this.options = options; this.options = options;
initComponents(); initComponents();

View file

@ -103,10 +103,14 @@ public class PlayerPanelExt extends javax.swing.JPanel {
}); });
final PriorityTimer pt = timer; final PriorityTimer pt = timer;
timer.setTaskOnTick(() -> { timer.setTaskOnTick(() -> {
int priorityTimeValue = pt.getCount(); int priorityTimeValue = pt.getCount() + pt.getBufferCount();
String text = getPriorityTimeLeftString(priorityTimeValue); String text = getPriorityTimeLeftString(priorityTimeValue);
PlayerPanelExt.this.avatar.setTopText(text); PlayerPanelExt.this.avatar.setTopText(text);
PlayerPanelExt.this.avatar.setTopTextColor(pt.getBufferCount() > 0 ? Color.GREEN : null);
PlayerPanelExt.this.timerLabel.setText(text); PlayerPanelExt.this.timerLabel.setText(text);
PlayerPanelExt.this.timerLabel
.setForeground(pt.getBufferCount() > 0 ? Color.GREEN.darker().darker() : Color.BLACK);
PlayerPanelExt.this.avatar.repaint(); PlayerPanelExt.this.avatar.repaint();
}); });
timer.init(gameId); timer.init(gameId);
@ -304,8 +308,13 @@ public class PlayerPanelExt extends javax.swing.JPanel {
if (player.getPriorityTimeLeft() != Integer.MAX_VALUE) { if (player.getPriorityTimeLeft() != Integer.MAX_VALUE) {
String priorityTimeValue = getPriorityTimeLeftString(player); String priorityTimeValue = getPriorityTimeLeftString(player);
this.timer.setCount(player.getPriorityTimeLeft()); this.timer.setCount(player.getPriorityTimeLeft());
this.timer.setBufferCount(player.getBufferTimeLeft());
this.avatar.setTopText(priorityTimeValue); this.avatar.setTopText(priorityTimeValue);
this.timerLabel.setText(priorityTimeValue); this.timerLabel.setText(priorityTimeValue);
this.avatar.setTopTextColor(player.getBufferTimeLeft() > 0 ? Color.GREEN : null);
this.timerLabel
.setForeground(player.getBufferTimeLeft() > 0 ? Color.GREEN.darker().darker() : Color.BLACK);
} }
if (player.isTimerActive()) { if (player.isTimerActive()) {
this.timer.resume(); this.timer.resume();
@ -396,7 +405,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
} }
private String getPriorityTimeLeftString(PlayerView player) { private String getPriorityTimeLeftString(PlayerView player) {
int priorityTimeLeft = player.getPriorityTimeLeft(); int priorityTimeLeft = player.getPriorityTimeLeft() + player.getBufferTimeLeft();
return getPriorityTimeLeftString(priorityTimeLeft); return getPriorityTimeLeftString(priorityTimeLeft);
} }

View file

@ -1708,6 +1708,7 @@ public class TablesPanel extends javax.swing.JPanel {
options.setRange(RangeOfInfluence.ONE); options.setRange(RangeOfInfluence.ONE);
options.setWinsNeeded(2); options.setWinsNeeded(2);
options.setMatchTimeLimit(MatchTimeLimit.NONE); options.setMatchTimeLimit(MatchTimeLimit.NONE);
options.setMatchBufferTime(MatchBufferTime.NONE);
options.setFreeMulligans(2); options.setFreeMulligans(2);
options.setSkillLevel(SkillLevel.CASUAL); options.setSkillLevel(SkillLevel.CASUAL);
options.setRollbackTurnsAllowed(true); options.setRollbackTurnsAllowed(true);

View file

@ -18,6 +18,7 @@ public class PriorityTimer extends TimerTask {
private final Action taskOnTimeout; private final Action taskOnTimeout;
private int count; private int count;
private int bufferCount = 0;
private Action taskOnTick; private Action taskOnTick;
private States state = States.NONE; private States state = States.NONE;
@ -76,6 +77,14 @@ public class PriorityTimer extends TimerTask {
this.count = count; this.count = count;
} }
public int getBufferCount() {
return bufferCount;
}
public void setBufferCount(int count) {
this.bufferCount = count;
}
public void setTaskOnTick(Action taskOnTick) { public void setTaskOnTick(Action taskOnTick) {
this.taskOnTick = taskOnTick; this.taskOnTick = taskOnTick;
} }
@ -83,7 +92,13 @@ public class PriorityTimer extends TimerTask {
@Override @Override
public void run() { public void run() {
if (state == States.RUNNING) { if (state == States.RUNNING) {
// Count down buffer time first
if (bufferCount > 0) {
bufferCount--;
} else {
count--; count--;
}
if (taskOnTick != null) { if (taskOnTick != null) {
try { try {
taskOnTick.execute(); taskOnTick.execute();

View file

@ -42,6 +42,7 @@ public class GameView implements Serializable {
private static final Logger LOGGER = Logger.getLogger(GameView.class); private static final Logger LOGGER = Logger.getLogger(GameView.class);
private final int priorityTime; private final int priorityTime;
private final int bufferTime;
private final List<PlayerView> players = new ArrayList<>(); private final List<PlayerView> players = new ArrayList<>();
private CardsView hand; private CardsView hand;
private PlayableObjectsList canPlayObjects; private PlayableObjectsList canPlayObjects;
@ -68,6 +69,7 @@ public class GameView implements Serializable {
Player createdForPlayer = null; Player createdForPlayer = null;
this.isPlayer = createdForPlayerId != null; this.isPlayer = createdForPlayerId != null;
this.priorityTime = game.getPriorityTime(); this.priorityTime = game.getPriorityTime();
this.bufferTime = game.getBufferTime();
for (Player player : state.getPlayers().values()) { for (Player player : state.getPlayers().values()) {
players.add(new PlayerView(player, state, game, createdForPlayerId, watcherUserId)); players.add(new PlayerView(player, state, game, createdForPlayerId, watcherUserId));
if (player.getId().equals(createdForPlayerId)) { if (player.getId().equals(createdForPlayerId)) {
@ -313,6 +315,10 @@ public class GameView implements Serializable {
return priorityTime; return priorityTime;
} }
public int getBufferTime() {
return bufferTime;
}
public UUID getActivePlayerId() { public UUID getActivePlayerId() {
return activePlayerId; return activePlayerId;
} }

View file

@ -47,6 +47,7 @@ public class PlayerView implements Serializable {
private final List<UUID> attachments = new ArrayList<>(); private final List<UUID> attachments = new ArrayList<>();
private final int statesSavedSize; private final int statesSavedSize;
private final int priorityTimeLeft; private final int priorityTimeLeft;
private final int bufferTimeLeft;
private final boolean passedTurn; // F4 private final boolean passedTurn; // F4
private final boolean passedUntilEndOfTurn; // F5 private final boolean passedUntilEndOfTurn; // F5
private final boolean passedUntilNextMain; // F6 private final boolean passedUntilNextMain; // F6
@ -74,6 +75,7 @@ public class PlayerView implements Serializable {
this.isActive = (player.getId().equals(state.getActivePlayerId())); this.isActive = (player.getId().equals(state.getActivePlayerId()));
this.hasPriority = player.getId().equals(state.getPriorityPlayerId()); this.hasPriority = player.getId().equals(state.getPriorityPlayerId());
this.priorityTimeLeft = player.getPriorityTimeLeft(); this.priorityTimeLeft = player.getPriorityTimeLeft();
this.bufferTimeLeft = player.getBufferTimeLeft();
this.timerActive = (this.hasPriority && player.isGameUnderControl()) this.timerActive = (this.hasPriority && player.isGameUnderControl())
|| (player.getPlayersUnderYourControl().contains(state.getPriorityPlayerId())) || (player.getPlayersUnderYourControl().contains(state.getPriorityPlayerId()))
|| player.getId().equals(game.getState().getChoosingPlayerId()); || player.getId().equals(game.getState().getChoosingPlayerId());
@ -275,6 +277,10 @@ public class PlayerView implements Serializable {
return priorityTimeLeft; return priorityTimeLeft;
} }
public int getBufferTimeLeft() {
return bufferTimeLeft;
}
public boolean hasPriority() { public boolean hasPriority() {
return hasPriority; return hasPriority;
} }

View file

@ -98,6 +98,7 @@ public class TableView implements Serializable {
if (table.getMatch().getGames().isEmpty()) { if (table.getMatch().getGames().isEmpty()) {
addInfo.append("Wins:").append(table.getMatch().getWinsNeeded()); addInfo.append("Wins:").append(table.getMatch().getWinsNeeded());
addInfo.append(" Time: ").append(table.getMatch().getOptions().getMatchTimeLimit().toString()); addInfo.append(" Time: ").append(table.getMatch().getOptions().getMatchTimeLimit().toString());
addInfo.append(" Buffer: ").append(table.getMatch().getOptions().getMatchBufferTime().toString());
if (table.getMatch().getFreeMulligans() > 0) { if (table.getMatch().getFreeMulligans() > 0) {
addInfo.append(" FM: ").append(table.getMatch().getFreeMulligans()); addInfo.append(" FM: ").append(table.getMatch().getFreeMulligans());
} }
@ -150,6 +151,7 @@ public class TableView implements Serializable {
stateText.append(" (").append(table.getTournament().getPlayers().size()).append('/').append(table.getNumberOfSeats()).append(')'); stateText.append(" (").append(table.getTournament().getPlayers().size()).append('/').append(table.getNumberOfSeats()).append(')');
} }
infoText.append(" Time: ").append(table.getTournament().getOptions().getMatchOptions().getMatchTimeLimit().toString()); infoText.append(" Time: ").append(table.getTournament().getOptions().getMatchOptions().getMatchTimeLimit().toString());
infoText.append(" Buffer: ").append(table.getTournament().getOptions().getMatchOptions().getMatchBufferTime().toString());
if (table.getTournament().getOptions().getMatchOptions().getFreeMulligans() > 0) { if (table.getTournament().getOptions().getMatchOptions().getFreeMulligans() > 0) {
infoText.append(" FM: ").append(table.getTournament().getOptions().getMatchOptions().getFreeMulligans()); infoText.append(" FM: ").append(table.getTournament().getOptions().getMatchOptions().getFreeMulligans());
} }

View file

@ -150,15 +150,18 @@ public class GameController implements GameCallback {
if (playerId == null) { if (playerId == null) {
throw new MageException("RESUME_TIMER: playerId can't be null"); throw new MageException("RESUME_TIMER: playerId can't be null");
} }
timer = timers.get(playerId);
if (timer == null) {
Player player = game.getState().getPlayer(playerId); Player player = game.getState().getPlayer(playerId);
if (player != null) { if (player == null) {
timer = createPlayerTimer(event.getPlayerId(), player.getPriorityTimeLeft());
} else {
throw new MageException("RESUME_TIMER: player can't be null"); throw new MageException("RESUME_TIMER: player can't be null");
} }
timer = timers.get(playerId);
if (timer == null) {
timer = createPlayerTimer(event.getPlayerId(), player.getPriorityTimeLeft());
} }
player.setBufferTimeLeft(game.getBufferTime());
timer.setBufferCount(game.getBufferTime());
timer.resume(); timer.resume();
break; break;
case PAUSE_TIMER: case PAUSE_TIMER:

View file

@ -3856,6 +3856,16 @@ public class TestPlayer implements Player {
return computerPlayer.getPriorityTimeLeft(); return computerPlayer.getPriorityTimeLeft();
} }
@Override
public void setBufferTimeLeft(int timeLeft) {
computerPlayer.setBufferTimeLeft(timeLeft);
}
@Override
public int getBufferTimeLeft() {
return computerPlayer.getBufferTimeLeft();
}
@Override @Override
public boolean hasQuit() { public boolean hasQuit() {
return computerPlayer.hasQuit(); return computerPlayer.hasQuit();

View file

@ -1149,6 +1149,16 @@ public class PlayerStub implements Player {
return 0; return 0;
} }
@Override
public void setBufferTimeLeft(int timeLeft) {
}
@Override
public int getBufferTimeLeft() {
return 0;
}
@Override @Override
public void setReachedNextTurnAfterLeaving(boolean reachedNextTurnAfterLeaving) { public void setReachedNextTurnAfterLeaving(boolean reachedNextTurnAfterLeaving) {

View file

@ -0,0 +1,41 @@
package mage.constants;
/**
* The time a player receives whenever the timer starts. This ticks down before their normal time,
* and refreshes to full every time the timer starts, creating a sort of buffer. Similar to how to
* chess clocks work.
*
* Based off of MatchTimeLimit
*
* @author alexander-novo
*/
public enum MatchBufferTime {
NONE(0, "None"),
SEC__05(5, "5 Seconds"),
SEC__10(10, "10 Seconds"),
SEC__15(15, "15 Seconds"),
SEC__20(20, "20 Seconds"),
SEC__25(25, "25 Seconds"),
SEC__30(30, "30 Seconds");
private final int matchSeconds;
private final String name;
MatchBufferTime(int matchSeconds, String name) {
this.matchSeconds = matchSeconds;
this.name = name;
}
public int getBufferTime() {
return matchSeconds;
}
public String getName() {
return name;
}
@Override
public String toString() {
return name;
}
}

View file

@ -529,6 +529,10 @@ public interface Game extends MageItem, Serializable, Copyable<Game> {
void setPriorityTime(int priorityTime); void setPriorityTime(int priorityTime);
int getBufferTime();
void setBufferTime(int bufferTime);
UUID getStartingPlayerId(); UUID getStartingPlayerId();
void setStartingPlayerId(UUID startingPlayerId); void setStartingPlayerId(UUID startingPlayerId);

View file

@ -143,7 +143,8 @@ public abstract class GameImpl implements Game {
private boolean scopeRelevant = false; // replacement effects: used to indicate that currently applied replacement effects have to check for scope relevance (614.12 13/01/18) private boolean scopeRelevant = false; // replacement effects: used to indicate that currently applied replacement effects have to check for scope relevance (614.12 13/01/18)
private boolean saveGame = false; // replay code, not done private boolean saveGame = false; // replay code, not done
private int priorityTime; // match time limit private int priorityTime; // Match time limit (per player). Set at the start of the match and only goes down.
private int bufferTime; // Buffer time before priority time starts going down. Buffer time is refreshed every time the timer starts.
private final int startingLife; private final int startingLife;
private final int startingHandSize; private final int startingHandSize;
private final int minimumDeckSize; private final int minimumDeckSize;
@ -253,6 +254,7 @@ public abstract class GameImpl implements Game {
this.scopeRelevant = game.scopeRelevant; this.scopeRelevant = game.scopeRelevant;
this.saveGame = game.saveGame; this.saveGame = game.saveGame;
this.priorityTime = game.priorityTime; this.priorityTime = game.priorityTime;
this.bufferTime = game.bufferTime;
this.startingLife = game.startingLife; this.startingLife = game.startingLife;
this.startingHandSize = game.startingHandSize; this.startingHandSize = game.startingHandSize;
this.minimumDeckSize = game.minimumDeckSize; this.minimumDeckSize = game.minimumDeckSize;
@ -3645,6 +3647,16 @@ public abstract class GameImpl implements Game {
this.priorityTime = priorityTime; this.priorityTime = priorityTime;
} }
@Override
public int getBufferTime() {
return bufferTime;
}
@Override
public void setBufferTime(int bufferTime) {
this.bufferTime = bufferTime;
}
@Override @Override
public UUID getStartingPlayerId() { public UUID getStartingPlayerId() {
return startingPlayerId; return startingPlayerId;

View file

@ -201,9 +201,11 @@ public abstract class MatchImpl implements Match {
// set the priority time left for the match // set the priority time left for the match
if (games.isEmpty()) { // first game full time if (games.isEmpty()) { // first game full time
matchPlayer.getPlayer().setPriorityTimeLeft(options.getPriorityTime()); matchPlayer.getPlayer().setPriorityTimeLeft(options.getPriorityTime());
matchPlayer.getPlayer().setBufferTimeLeft(options.getBufferTime());
} else { } else {
if (matchPlayer.getPriorityTimeLeft() > 0) { if (matchPlayer.getPriorityTimeLeft() > 0) {
matchPlayer.getPlayer().setPriorityTimeLeft(matchPlayer.getPriorityTimeLeft()); matchPlayer.getPlayer().setPriorityTimeLeft(matchPlayer.getPriorityTimeLeft());
matchPlayer.getPlayer().setBufferTimeLeft(options.getBufferTime());
} }
} }
} else { } else {
@ -213,6 +215,7 @@ public abstract class MatchImpl implements Match {
} }
} }
game.setPriorityTime(options.getPriorityTime()); game.setPriorityTime(options.getPriorityTime());
game.setBufferTime(options.getBufferTime());
} }
protected void shufflePlayers() { protected void shufflePlayers() {

View file

@ -1,6 +1,7 @@
package mage.game.match; package mage.game.match;
import mage.constants.MatchBufferTime;
import mage.constants.MatchTimeLimit; import mage.constants.MatchTimeLimit;
import mage.constants.MultiplayerAttackOption; import mage.constants.MultiplayerAttackOption;
import mage.constants.RangeOfInfluence; import mage.constants.RangeOfInfluence;
@ -48,6 +49,7 @@ public class MatchOptions implements Serializable {
* Time each player has during the game to play using his\her priority. * Time each player has during the game to play using his\her priority.
*/ */
protected MatchTimeLimit matchTimeLimit; // 0 = no priorityTime handling protected MatchTimeLimit matchTimeLimit; // 0 = no priorityTime handling
protected MatchBufferTime matchBufferTime; // Amount of time each player gets before their normal time limit counts down. Refreshes each time the normal timer is invoked.
protected MulliganType mulliganType; protected MulliganType mulliganType;
/*public MatchOptions(String name, String gameType) { /*public MatchOptions(String name, String gameType) {
@ -160,6 +162,21 @@ public class MatchOptions implements Serializable {
this.matchTimeLimit = matchTimeLimit; this.matchTimeLimit = matchTimeLimit;
} }
public int getBufferTime() {
if (matchBufferTime == null) {
return MatchBufferTime.NONE.getBufferTime();
}
return matchBufferTime.getBufferTime();
}
public MatchBufferTime getMatchBufferTime() {
return this.matchBufferTime;
}
public void setMatchBufferTime(MatchBufferTime matchBufferTime) {
this.matchBufferTime = matchBufferTime;
}
public String getPassword() { public String getPassword() {
return password; return password;
} }

View file

@ -854,6 +854,20 @@ public interface Player extends MageItem, Copyable<Player> {
*/ */
int getPriorityTimeLeft(); int getPriorityTimeLeft();
/**
* Set seconds left before priority time starts ticking down.
*
* @param timeLeft
*/
void setBufferTimeLeft(int timeLeft);
/**
* Returns seconds left before priority time starts ticking down.
*
* @return
*/
int getBufferTimeLeft();
void setReachedNextTurnAfterLeaving(boolean reachedNextTurnAfterLeaving); void setReachedNextTurnAfterLeaving(boolean reachedNextTurnAfterLeaving);
boolean hasReachedNextTurnAfterLeaving(); boolean hasReachedNextTurnAfterLeaving();

View file

@ -119,6 +119,7 @@ public abstract class PlayerImpl implements Player, Serializable {
protected int turns; protected int turns;
protected int storedBookmark = -1; protected int storedBookmark = -1;
protected int priorityTimeLeft = Integer.MAX_VALUE; protected int priorityTimeLeft = Integer.MAX_VALUE;
protected int bufferTimeLeft = 0;
// conceded or connection lost game // conceded or connection lost game
protected boolean left; protected boolean left;
@ -275,6 +276,7 @@ public abstract class PlayerImpl implements Player, Serializable {
this.justActivatedType = player.justActivatedType; this.justActivatedType = player.justActivatedType;
this.priorityTimeLeft = player.getPriorityTimeLeft(); this.priorityTimeLeft = player.getPriorityTimeLeft();
this.bufferTimeLeft = player.getBufferTimeLeft();
this.reachedNextTurnAfterLeaving = player.reachedNextTurnAfterLeaving; this.reachedNextTurnAfterLeaving = player.reachedNextTurnAfterLeaving;
this.castSourceIdWithAlternateMana.addAll(player.getCastSourceIdWithAlternateMana()); this.castSourceIdWithAlternateMana.addAll(player.getCastSourceIdWithAlternateMana());
@ -4454,6 +4456,16 @@ public abstract class PlayerImpl implements Player, Serializable {
return priorityTimeLeft; return priorityTimeLeft;
} }
@Override
public void setBufferTimeLeft(int timeLeft) {
bufferTimeLeft = timeLeft;
}
@Override
public int getBufferTimeLeft() {
return bufferTimeLeft;
}
@Override @Override
public boolean hasQuit() { public boolean hasQuit() {
return quit; return quit;