forked from External/mage
game timer: Add chess-style buffer time option (#10598)
* UI Changes * Add new buffer time options * Main functionality * Final implementation Also added player UI for when they are using their buffer time (timer turns green)
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24 changed files with 273 additions and 16 deletions
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@ -529,6 +529,10 @@ public interface Game extends MageItem, Serializable, Copyable<Game> {
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void setPriorityTime(int priorityTime);
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int getBufferTime();
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void setBufferTime(int bufferTime);
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UUID getStartingPlayerId();
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void setStartingPlayerId(UUID startingPlayerId);
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