SearchLibraryPutInPlayEffect: remove outcome, part 2

This commit is contained in:
xenohedron 2023-05-13 23:13:44 -04:00
parent 3b02a42ddf
commit 511ae76aee
16 changed files with 19 additions and 32 deletions

View file

@ -4,7 +4,6 @@ import mage.abilities.Ability;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.filter.common.FilterCreatureCard;
@ -23,7 +22,7 @@ public final class GarrukCallerOfBeastsEmblem extends Emblem {
*/
public GarrukCallerOfBeastsEmblem() {
super("Emblem Garruk");
Effect effect = new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(new FilterCreatureCard("creature card")), false, true, Outcome.PutCreatureInPlay);
Effect effect = new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(new FilterCreatureCard("creature card")), false, true);
Ability ability = new SpellCastControllerTriggeredAbility(Zone.COMMAND, effect, StaticFilters.FILTER_SPELL_A_CREATURE, true, false);
this.getAbilities().add(ability);
}

View file

@ -3,7 +3,6 @@ package mage.game.command.emblems;
import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.command.Emblem;
@ -14,7 +13,7 @@ public class GarrukUnleashedEmblem extends Emblem {
// At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library.
public GarrukUnleashedEmblem() {
super("Emblem Garruk");
Effect effect = new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(StaticFilters.FILTER_CARD_CREATURE), false, true, Outcome.PutCreatureInPlay)
Effect effect = new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(StaticFilters.FILTER_CARD_CREATURE), false, true)
.setText("search your library for a creature card, put it onto the battlefield, then shuffle");
this.getAbilities().add(new BeginningOfYourEndStepTriggeredAbility(Zone.COMMAND, effect, true));
}