small change to conditional mode choice

This commit is contained in:
theelk801 2024-09-13 20:39:37 -04:00
parent 22df21d15d
commit 50f892b935

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@ -245,7 +245,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> implements Copyable<Modes>
// use case: make more modes chooseable
if (moreCondition != null && moreCondition.apply(game, source)) {
realMaxModes = this.moreLimit;
realMaxModes = Math.min(this.moreLimit, this.size());
}
// use case: limit max modes by opponents (example: choose one or more... each mode must target a different player)