forked from External/mage
added test for continuous effects + modified tests to stop on specified turn and step
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9 changed files with 101 additions and 6 deletions
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@ -1,6 +1,7 @@
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package mage.game;
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import java.io.Serializable;
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import mage.Constants.PhaseStep;
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/**
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* Game options for Mage game.
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@ -26,4 +27,10 @@ public class GameOptions implements Serializable {
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* By default, is null meaning that game shouldn't stop on any specific turn.
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*/
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public Integer stopOnTurn = null;
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/**
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* Stop at the end of the turn if true otherwise stop at the beginning
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*/
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public PhaseStep stopAtStep = PhaseStep.UNTAP;
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}
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