forked from External/mage
added test for continuous effects + modified tests to stop on specified turn and step
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79be305eb9
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4fd59f9e8c
9 changed files with 101 additions and 6 deletions
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@ -78,6 +78,7 @@ public interface Game extends MageItem, Serializable {
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public Collection<Card> getCards();
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public Object getCustomData();
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public void setCustomData(Object data);
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public GameOptions getOptions();
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public MageObject getObject(UUID objectId);
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public UUID getControllerId(UUID objectId);
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public Permanent getPermanent(UUID permanentId);
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@ -135,6 +136,7 @@ public interface Game extends MageItem, Serializable {
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public void fireGetChoiceEvent(UUID playerId, String message, Collection<? extends ActivatedAbility> choices);
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public void fireGetModeEvent(UUID playerId, String message, Map<UUID, String> modes);
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public void fireGetAmountEvent(UUID playerId, String message, int min, int max);
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public void fireChoosePileEvent(UUID playerId, List<? extends Card> pile1, List<? extends Card> pile2);
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public void fireInformEvent(String message);
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public void fireUpdatePlayersEvent();
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public void informPlayers(String message);
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