[VOW] Implemented Supernatural Rescue

This commit is contained in:
Evan Kranzler 2021-11-10 07:01:11 -05:00
parent 09a21eaef6
commit 4f387f5c33
2 changed files with 74 additions and 0 deletions

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@ -0,0 +1,73 @@
package mage.cards.s;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.CastSourceTriggeredAbility;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.hint.ConditionHint;
import mage.abilities.hint.Hint;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.FlashAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledPermanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SupernaturalRescue extends CardImpl {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.SPIRIT);
private static final Condition condition = new PermanentsOnTheBattlefieldCondition(filter);
private static final Hint hint = new ConditionHint(condition, "You control a Spirit");
public SupernaturalRescue(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}");
this.subtype.add(SubType.AURA);
// This spell has flash as long as you control a Spirit.
this.addAbility(new SimpleStaticAbility(
Zone.ALL,
new ConditionalContinuousEffect(new GainAbilitySourceEffect(
FlashAbility.getInstance(), Duration.WhileOnBattlefield, true
), condition, "{this} has flash as long as you control a Merfolk")
).setRuleAtTheTop(true).addHint(hint));
// When you cast this spell, tap up to two target creatures you don't control.
Ability ability = new CastSourceTriggeredAbility(new TapTargetEffect());
ability.addTarget(new TargetPermanent(0, 2, StaticFilters.FILTER_CREATURE_YOU_DONT_CONTROL));
this.addAbility(ability);
// Enchant creature you control
TargetPermanent auraTarget = new TargetControlledCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// Enchanted creature gets +1/+2.
this.addAbility(new SimpleStaticAbility(new BoostEnchantedEffect(1, 2)));
}
private SupernaturalRescue(final SupernaturalRescue card) {
super(card);
}
@Override
public SupernaturalRescue copy() {
return new SupernaturalRescue(this);
}
}

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@ -272,6 +272,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
cards.add(new SetCardInfo("Stormcarved Coast", 265, Rarity.RARE, mage.cards.s.StormcarvedCoast.class));
cards.add(new SetCardInfo("Stormchaser Drake", 82, Rarity.UNCOMMON, mage.cards.s.StormchaserDrake.class));
cards.add(new SetCardInfo("Sundown Pass", 266, Rarity.RARE, mage.cards.s.SundownPass.class));
cards.add(new SetCardInfo("Supernatural Rescue", 37, Rarity.COMMON, mage.cards.s.SupernaturalRescue.class));
cards.add(new SetCardInfo("Sure Strike", 179, Rarity.COMMON, mage.cards.s.SureStrike.class));
cards.add(new SetCardInfo("Swamp", 400, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Syncopate", 83, Rarity.COMMON, mage.cards.s.Syncopate.class));