forked from External/mage
UI fixes - can now play simultaneous games
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parent
7e00b5cc25
commit
4f06f78621
31 changed files with 323 additions and 291 deletions
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@ -377,18 +377,18 @@ public class Card extends MagePermanent implements MouseMotionListener, MouseLis
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popup = factory.getPopup(this, popupText, (int) this.getLocationOnScreen().getX() + Config.dimensions.frameWidth, (int) this.getLocationOnScreen().getY() + 40);
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popup.show();
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popupShowing = true;
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// Draw Arrows for targets
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List<UUID> targets = card.getTargets();
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if (targets != null) {
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for (UUID uuid : targets) {
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PlayAreaPanel p = session.getGame().getPlayers().get(uuid);
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PlayAreaPanel p = session.getGame(gameId).getPlayers().get(uuid);
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if (p != null) {
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Point target = p.getLocationOnScreen();
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Point me = this.getLocationOnScreen();
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ArrowBuilder.addArrow((int)me.getX() + 35, (int)me.getY(), (int)target.getX() + 40, (int)target.getY() - 40, Color.red);
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} else {
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for (PlayAreaPanel pa : session.getGame().getPlayers().values()) {
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for (PlayAreaPanel pa : session.getGame(gameId).getPlayers().values()) {
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MagePermanent permanent = pa.getBattlefieldPanel().getPermanents().get(uuid);
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if (permanent != null) {
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Point target = permanent.getLocationOnScreen();
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