forked from External/mage
Cleanup activated ability constructors (#11283)
* simplify LoyaltyAbility constructors * remove unused constructors in ActivatedAbilityImpl * cleanup * remove null rule setting * another unused constructor * fix escape ability reminder text * escape text adjustment * simplify Trigons, remove Costs constructor * rework Villainous Ogre, remove another class and constructor * fix test using wrong text for trigon ability
This commit is contained in:
parent
25e559dd9d
commit
4e2a5bd5a9
38 changed files with 138 additions and 368 deletions
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package mage.abilities.common;
|
||||
|
||||
import mage.abilities.ActivatedAbilityImpl;
|
||||
|
|
@ -8,12 +7,12 @@ import mage.abilities.costs.Cost;
|
|||
import mage.abilities.effects.Effect;
|
||||
import mage.constants.TimingRule;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
|
||||
/**
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class ActivateIfConditionActivatedAbility extends ActivatedAbilityImpl {
|
||||
|
||||
public ActivateIfConditionActivatedAbility(Zone zone, Effect effect, Cost cost, Condition condition) {
|
||||
this(zone, effect, cost, condition, TimingRule.INSTANT);
|
||||
}
|
||||
|
|
@ -28,11 +27,6 @@ public class ActivateIfConditionActivatedAbility extends ActivatedAbilityImpl {
|
|||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean resolve(Game game) {
|
||||
return super.resolve(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
StringBuilder sb = new StringBuilder(super.getRule());
|
||||
|
|
|
|||
|
|
@ -16,7 +16,6 @@ import mage.game.Game;
|
|||
import mage.game.permanent.Permanent;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
|
|
@ -59,11 +58,10 @@ public class EscapesWithAbility extends EntersBattlefieldAbility {
|
|||
sb.append(" on it.");
|
||||
}
|
||||
|
||||
if (triggeredAbility == null) {
|
||||
// Do nothing
|
||||
} else if (triggeredAbility instanceof DelayedTriggeredAbility) {
|
||||
if (triggeredAbility instanceof DelayedTriggeredAbility) {
|
||||
sb.append(" ");
|
||||
sb.append(this.triggeredAbility.getRule());
|
||||
} else {
|
||||
} else if (triggeredAbility != null) {
|
||||
sb.append("\"");
|
||||
sb.append(this.triggeredAbility.getRule());
|
||||
sb.append("\"");
|
||||
|
|
@ -107,7 +105,7 @@ class EscapesWithEffect extends OneShotEffect {
|
|||
}
|
||||
|
||||
if (counter > 0) {
|
||||
List<UUID> appliedEffects = (ArrayList<UUID>) this.getValue("appliedEffects");
|
||||
List<UUID> appliedEffects = (List<UUID>) this.getValue("appliedEffects");
|
||||
permanent.addCounters(CounterType.P1P1.createInstance(counter), source.getControllerId(), source, game, appliedEffects);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -6,7 +6,6 @@ import mage.abilities.costs.Cost;
|
|||
import mage.abilities.effects.Effect;
|
||||
import mage.constants.TimingRule;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
/**
|
||||
|
|
@ -35,11 +34,6 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
|
|||
this.condition = ability.condition;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean resolve(Game game) {
|
||||
return super.resolve(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
StringBuilder sb = new StringBuilder(super.getRule()).append(" Activate ");
|
||||
|
|
|
|||
|
|
@ -1,10 +1,8 @@
|
|||
|
||||
package mage.abilities.common;
|
||||
|
||||
import mage.constants.Zone;
|
||||
import mage.abilities.ActivatedAbilityImpl;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.costs.Costs;
|
||||
import mage.abilities.costs.mana.ManaCosts;
|
||||
import mage.abilities.effects.Effect;
|
||||
|
||||
|
|
@ -26,15 +24,11 @@ public class SimpleActivatedAbility extends ActivatedAbilityImpl {
|
|||
super(zone, effect, cost);
|
||||
}
|
||||
|
||||
public SimpleActivatedAbility(Zone zone, Effect effect, Costs<Cost> costs) {
|
||||
super(zone, effect, costs);
|
||||
}
|
||||
|
||||
public SimpleActivatedAbility(Zone zone, Effect effect, Cost cost) {
|
||||
super(zone, effect, cost);
|
||||
}
|
||||
|
||||
protected SimpleActivatedAbility(SimpleActivatedAbility ability) {
|
||||
protected SimpleActivatedAbility(final SimpleActivatedAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue